diff --git a/saco/game/playerped.cpp b/saco/game/playerped.cpp index 4b282f4..82adddd 100644 --- a/saco/game/playerped.cpp +++ b/saco/game/playerped.cpp @@ -1075,3 +1075,13 @@ void CPlayerPed::SetShopName(char *szNewShopName) //----------------------------------------------------------- +void CPlayerPed::SetWeaponSkillLevel(int iSkill, float fLevel) +{ + if(m_bytePlayerNumber == 0) + GameSetLocalPlayerWeaponSkillLevel(iSkill, fLevel); + else + GameSetPlayerWeaponSkillLevel(m_bytePlayerNumber, iSkill, fLevel); +} + +//----------------------------------------------------------- + diff --git a/saco/game/playerped.h b/saco/game/playerped.h index 51725fa..064f722 100644 --- a/saco/game/playerped.h +++ b/saco/game/playerped.h @@ -102,6 +102,8 @@ public: PCHAR GetShopName(); void SetShopName(char *szNewShopName); + void SetWeaponSkillLevel(int iSkill, float fLevel); + //char _gap0[813]; //char _gap0[741];