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[bot] Implement WorldPlayerAdd(...)
* Rename `CNetGame::sub_415EC0(...)` to `CNetGame::SetPlayerAdded(...)`
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@@ -522,7 +522,7 @@ void CNetGame::ResetPlayerPool()
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//----------------------------------------------------
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void CNetGame::sub_415EA0(PLAYERID playerId, BOOL a2)
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void CNetGame::SetPlayerAdded(PLAYERID playerId, BOOL a2)
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{
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if(playerId < MAX_PLAYERS)
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{
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