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[saco] Update CChatWindow constructor
* Update `DoInitStuff()` * Add `CChatWindow::CreateFonts()` stub
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@@ -1,7 +1,62 @@
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#include "main.h"
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CChatWindow::CChatWindow()
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//----------------------------------------------------
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CChatWindow::CChatWindow(IDirect3DDevice9 *pD3DDevice, CFontRender *pFontRender, CHAR *szChatLogFile)
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{
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int x=0;
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m_pD3DDevice = pD3DDevice;
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m_pFontRender = pFontRender;
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field_8 = 2;
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// Create a sprite to use when drawing text
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D3DXCreateSprite(pD3DDevice,&field_63A6);
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D3DXCreateSprite(pD3DDevice,&field_63AA);
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m_dwChatTextColor = D3DCOLOR_ARGB(255,255,255,255);
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m_dwChatInfoColor = D3DCOLOR_ARGB(255,136,170,98);
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m_dwChatDebugColor = D3DCOLOR_ARGB(255,169,196,228);
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field_0 = 10;
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field_C = 0;
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if(szChatLogFile && strlen(szChatLogFile))
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{
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memset(&field_11[0],0,sizeof(field_11));
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strncpy(field_11,szChatLogFile,MAX_PATH);
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FILE *f = fopen(field_11, "w");
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if(f)
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{
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field_D = 1;
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fclose(f);
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}
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}
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field_63BE = 0;
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field_63BA = NULL;
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field_63B6 = NULL;
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field_63D2 = GetTickCount();
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field_63DE = 1;
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field_11E = 0;
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field_116 = 0;
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field_11A = 0;
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CreateFonts();
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}
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//----------------------------------------------------
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void CChatWindow::CreateFonts()
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{
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// TODO: CChatWindow::CreateFonts .text:100681D0
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}
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//----------------------------------------------------
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{
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// TODO: CChatWindow::CChatWindow() .text:100680F0
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}
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