[server] Implement/match CPlayer::SetCheckpoint(...)

This commit is contained in:
RD42
2024-09-16 23:45:32 +08:00
parent 3fc732d05c
commit 9dfa35f439
2 changed files with 11 additions and 0 deletions
+10
View File
@@ -25,6 +25,16 @@ void CPlayer::SetSpawnInfo(PLAYER_SPAWN_INFO *pSpawn)
//----------------------------------------------------
void CPlayer::SetCheckpoint(float fX, float fY, float fZ, float fSize)
{
m_vecCheckpoint.X = fX;
m_vecCheckpoint.Y = fY;
m_vecCheckpoint.Z = fZ;
m_fCheckpointSize = fSize;
ToggleCheckpoint(TRUE);
}
//----------------------------------------------------