Move CObject into net/objectpool.h and name field_44; the GTA handle the object RPCs pass

This commit is contained in:
ricardoofnl
2026-09-03 04:24:35 +07:00
parent ae6110aa78
commit b25e6281da
2 changed files with 20 additions and 18 deletions
-17
View File
@@ -1747,23 +1747,6 @@ NUDE CVehicle__Render_Hook()
//-----------------------------------------------------------
// todo: implement `CObject` (samp object, holds the material/text data)
class CObject
{
public:
char _gap0[84];
float field_54;
char _gap58[4403];
int field_118B;
char _gap118F[10];
BYTE field_1199;
public:
void FUNC_100A7E20();
void FUNC_100A9E30();
void FUNC_100A9E70();
};
DWORD dwRenderObjectRet = 0;
ENTITY_TYPE *_pRenderEntity;
CObject *_pRenderNetObject;