[saco] Match CGame::SetCheckpointInformation at 0x100A1DE0; DisableMarker is written out inline

This commit is contained in:
ricardoofnl
2026-09-03 00:49:55 +07:00
parent d855d598a8
commit ccd2f53110
+1 -1
View File
@@ -760,7 +760,7 @@ void CGame::SetCheckpointInformation(VECTOR *pos, VECTOR *extent)
memcpy(&m_vecCheckpointPos,pos,sizeof(VECTOR)); memcpy(&m_vecCheckpointPos,pos,sizeof(VECTOR));
memcpy(&m_vecCheckpointExtent,extent,sizeof(VECTOR)); memcpy(&m_vecCheckpointExtent,extent,sizeof(VECTOR));
if(m_dwCheckpointMarker) { if(m_dwCheckpointMarker) {
DisableMarker(m_dwCheckpointMarker); ScriptCommand(&disable_marker, m_dwCheckpointMarker);
m_dwCheckpointMarker = NULL; m_dwCheckpointMarker = NULL;
DWORD dwMarkerID = 0; DWORD dwMarkerID = 0;