mirror of
https://github.com/dashr9230/SA-MP.git
synced 2026-10-10 11:43:04 +08:00
[saco] Implement/match sub_100A0210
This commit is contained in:
+9
-2
@@ -385,9 +385,16 @@ void CGame::sub_100A0110()
|
||||
// TODO: CGame::sub_100A0110() .text:100A0110
|
||||
}
|
||||
|
||||
void CGame::sub_100A0210()
|
||||
int __stdcall sub_100A0210(int a1)
|
||||
{
|
||||
// TODO: CGame::sub_100A0210() .text:100A0210
|
||||
if(a1)
|
||||
{
|
||||
BYTE bytePlayerNumber = *(BYTE *)(a1 + 0x2B0);
|
||||
((struc_vdelete *)a1)->Delete(1);
|
||||
bUsedPlayerSlots[bytePlayerNumber] = 0;
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
CVehicle *CGame::sub_100A0250(int a2, float a3, float a4, float a5, float a6, int a7)
|
||||
|
||||
Reference in New Issue
Block a user