[saco] Implement/match ScrRemovePlayerFromVehicle; it calls CPlayerPed::ExitCurrentVehicle

This commit is contained in:
ricardoofnl committed 2026-09-03 02:46:59 +07:00
1 parent 0ee9dcba50
commit f8d9e4dcf2
1 file changed
+10 -1
+10 -1
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@@ -147,7 +147,16 @@ void ScrUnk99(RPCParameters *rpcParams) {}
void ScrSetPlayerPos(RPCParameters *rpcParams) {}
void ScrUnk0D(RPCParameters *rpcParams) {}
void ScrPutPlayerInVehicle(RPCParameters *rpcParams) {}
void ScrRemovePlayerFromVehicle(RPCParameters *rpcParams) {}
void ScrRemovePlayerFromVehicle(RPCParameters *rpcParams)
{
PCHAR Data = reinterpret_cast<PCHAR>(rpcParams->input);
int iBitLength = rpcParams->numberOfBitsOfData;
PlayerID sender = rpcParams->sender;
RakNet::BitStream bsData(Data,(iBitLength/8)+1,false);
pNetGame->GetPlayerPool()->GetLocalPlayer()->GetPlayerPed()->ExitCurrentVehicle();
}
void ScrDisplayGameText(RPCParameters *rpcParams) {}
void ScrSetInterior(RPCParameters *rpcParams)
{