Commit Graph

164 Commits

Author SHA1 Message Date
RD42 42c9992160 [bot] Implement/match CNetGame::FUNC_6(...) 2024-10-04 18:31:36 +08:00
RD42 1e9130f393 [bot] Implement/match CNetGame::FUNC_5(...) 2024-10-04 18:30:45 +08:00
RD42 3384a89aa3 [bot] Match FUNC_3(...) 2024-10-04 16:58:22 +08:00
RD42 b7b0237ebd [bot] Match FUNC_2(...) 2024-10-02 17:12:35 +08:00
RD42 aa88ca7c07 [bot] Match FUNC_1(...) 2024-10-02 16:57:00 +08:00
RD42 035b1b0e75 [bot] Match FUNC_4(...) 2024-10-02 16:37:38 +08:00
RD42 f7b210999e [bot] Match UpgradeRecordFile(...) 2024-10-01 19:30:07 +08:00
RD42 8c9eb8a774 [bot] Implement few functions 2024-10-01 19:19:51 +08:00
RD42 8a6b39b6cc [bot] Increase accuracy for script timer functions 2024-10-01 19:18:09 +08:00
RD42 f31707c53c [bot] Reorder filters 2024-09-29 23:40:54 +08:00
RD42 92cfcac5ac [server] Implement/match n_SetPlayerInterior(...) 2024-09-24 22:54:16 +08:00
RD42 fe626fdce5 [server] Implement/match CPlayer::SetPlayerColor(...) 2024-09-20 23:35:31 +08:00
RD42 2d911feb2a [bot] Implement/match CScriptTimers::Process(...) 2024-08-29 23:25:43 +08:00
RD42 4c3bfe503f [bot] Implement/match CScriptTimers::Delete(...) 2024-08-29 23:24:28 +08:00
RD42 c1d02b9ab0 [bot] Implement/match CScriptTimers::DeleteForMode(...) 2024-08-29 23:22:54 +08:00
RD42 02b4a7b509 [bot] Implement/match n_KillTimer(...)
* Implement/match `CScriptTimers::Kill(...)`
2024-08-29 23:15:47 +08:00
RD42 323f51a166 [bot] Implement/match n_SetTimer(...)
* Implement/match `CScriptTimers::New(...)`
2024-08-29 23:14:15 +08:00
RD42 05e8c3b2a8 [bot] Include system.h from server 2024-08-28 23:12:47 +08:00
RD42 64b342aec0 [bot] Add missing PI constant 2024-08-28 23:12:12 +08:00
RD42 bcdbedc0be Revert RakNet source files back to the original v2.518 state
* Add RakNet source files to the VS project
2024-08-16 23:33:48 +08:00
RD42 402d3944e1 [bot] Implement/match n_GetDistanceFromMeToPoint(...)
* Implement/match `CNetGame::GetDistanceFromMeToPoint(...)`
2024-07-08 18:03:56 +08:00
RD42 dc4688d7bb [bot] Implement/match n_IsPlayerStreamedIn(...) 2024-07-08 18:02:21 +08:00
RD42 6ead220db3 [bot] Implement/match n_GetPlayerSpecialAction(...)
* Implement/match `CNetGame::GetPlayerSpecialAction(...)`
2024-07-08 18:01:38 +08:00
RD42 2703cfe7a5 [bot] Update netgame.h 2024-07-07 22:46:20 +08:00
RD42 72a7c19498 [bot] Implement/match n_GetMyPos(...)
* Implement/match `CNetGame::GetMyPos(...)`
2024-07-07 22:40:49 +08:00
RD42 8a4b1ed7a0 [bot] Implement/match n_SetMyPos(...)
* Implement/match `CNetGame::SetMyPos(...)`
2024-07-07 22:37:45 +08:00
RD42 831b304f20 [bot] Implement/match n_GetMyFacingAngle(...)
* Rename `unnamed_9` to `byteState`
* Implement/match `CNetGame::GetMyZAngle()`
* Update `CNetGame::Init(...)`
2024-07-07 22:35:03 +08:00
RD42 148efc2fa6 [bot] Implement/match n_GetPlayerKeys(...)
* Implement/match `CNetGame::GetPlayerKeys(...)`
2024-07-06 22:45:04 +08:00
RD42 71204c1c49 [bot] Implement/match n_IsVehicleStreamedIn(...)
* Rename `field_84D0` to `m_bVehicleSlotState`
* Implement/match `CNetGame::IsVehicleAdded(...)`
2024-07-05 22:43:08 +08:00
RD42 86473c8272 [bot] Add missing INVALID_VEHICLE_ID 2024-07-05 22:37:10 +08:00
RD42 c0945ce5c5 [bot] Update gamemodes.cpp/.h
* Update `CGameMode::Load(...)`
* Update `CGameMode::Unload()`
2024-07-03 23:27:12 +08:00
RD42 7b974d6b4c [bot] Implement/match n_GetPlayerArmour(...)
* Implement/match `CNetGame::GetPlayerArmour()`
2024-07-03 23:24:36 +08:00
RD42 94ab5b9437 [bot] Implement/match n_GetPlayerHealth(...)
* Implement/match `CNetGame::GetPlayerHealth(...)`
2024-07-03 23:23:15 +08:00
RD42 61f5b2ffc4 [bot] Implement/match n_IsPlayerInRangeOfPoint(...) 2024-07-01 23:04:33 +08:00
RD42 6de6425aeb [bot] Implement/match n_GetPlayerArmedWeapon(...)
* Implement/match `CNetGame::GetPlayerArmedWeapon(...)`
2024-07-01 23:03:22 +08:00
RD42 c264951e74 [bot] Implement/match n_GetPlayerVehicleID(...)
* Implement/match `CNetGame::GetPlayerVehicleID(...)`
2024-07-01 23:01:21 +08:00
RD42 3930e321c9 [bot] Implement/match n_GetPlayerPos(...)
* Implement `CNetGame::GetPlayerPos(...)`
2024-07-01 22:59:50 +08:00
RD42 af200e715e [bot] Update CNetGame::Init(...) 2024-06-30 22:38:49 +08:00
RD42 dfb05a9394 [bot] Update CNetGame::Packet_PassengerSync(...) 2024-06-30 22:38:03 +08:00
RD42 af0e2d04fe [bot] Remove asin element in custom_Natives 2024-06-30 22:32:54 +08:00
RD42 0b2cab3b18 [bot] Implement all util functions 2024-06-30 22:29:19 +08:00
RD42 7f2fe7d6e2 [bot] Update ScrPutPlayerInVehicle(...) 2024-06-30 22:27:27 +08:00
RD42 0c4fe06271 [bot] Implement CNetGame::SetPlayerState(...) 2024-06-29 23:24:41 +08:00
RD42 31d7bff68e [bot] Update netgame.cpp 2024-06-29 22:55:26 +08:00
RD42 979c785029 [bot] Implement/match n_GetPlayerState(...)
* Rename `unnamed_8` to `bytePlayerState`
* Implement/match `CNetGame::GetPlayerState(...)`
2024-06-29 22:53:05 +08:00
RD42 08e445569c [bot] Implement n_SendCommand(...)
* Implement `CNetGame::SendCommand(...)`
2024-06-29 22:47:25 +08:00
RD42 db20065e56 [bot] Implement n_SendChat(...)
* Implement `CNetGame::SendChat(...)`
2024-06-29 22:45:28 +08:00
RD42 5d75008e6d [bot] Implement n_ResumeRecordingPlayback(...)
* Implement `CNetGame::ResumeRecordingPlayback()`
2024-06-29 22:41:19 +08:00
RD42 b1920ee36e [bot] Implement n_PauseRecordingPlayback(...)
* Implement `CNetGame::PauseRecordingPlayback()`
2024-06-29 22:38:46 +08:00
RD42 d9976bb678 [bot] Implement WorldVehicleAdd(...) 2024-06-26 23:21:06 +08:00