#pragma once class CObjectText { private: IDirect3DDevice9 *m_pD3DDevice; ID3DXSprite *m_pD3DSprite1; ID3DXSprite *m_pD3DSprite2; public: CObjectText(IDirect3DDevice9 *pD3DDevice); ~CObjectText(); void DeleteDeviceObjects(); void RestoreDeviceObjects(); };