#ifndef SAMPSRV_GANGZONEPOOL_H #define SAMPSRV_GANGZONEPOOL_H //---------------------------------------------------- class CGangZonePool { private: float m_fGangZone[MAX_GANG_ZONES][4]; BOOL m_bSlotState[MAX_GANG_ZONES]; public: CGangZonePool(); ~CGangZonePool() {}; WORD New(float fMinX, float fMinY, float fMaxX, float fMaxY); void Delete(WORD wZone); void ShowForPlayer(PLAYERID playerId, WORD wZone, DWORD dwColor); void ShowForAll(WORD wZone, DWORD dwColor); }; //---------------------------------------------------- #endif