Files
SA-MP/saco/game/audio.h
T

30 lines
554 B
C++

#pragma once
//-----------------------------------------------------------
class CAudio
{
public:
int field_0;
bool field_4;
public:
CAudio() {
field_0 = 0;
field_4 = false;
}
void FUNC_100A21D0();
int GetRadioStation();
void StartRadio(int iStation);
void StopRadio();
float GetRadioVolume();
void StopOutdoorAmbienceTrack();
void SetOutdoorAmbienceTrack(int iTrack);
void PlaySound(int iSound, float fX, float fY, float fZ);
bool IsOutdoorAmbienceTrackDisabled();
};
//-----------------------------------------------------------