mirror of
https://github.com/dashr9230/SA-MP.git
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48 lines
746 B
C++
48 lines
746 B
C++
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#ifndef SAMPSRV_PLAYER_H
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#define SAMPSRV_PLAYER_H
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#pragma pack(1)
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typedef struct _PLAYER_SPAWN_INFO
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{
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BYTE byteTeam;
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int iSkin;
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BYTE field_5;
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VECTOR vecPos;
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float fRotation;
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int iSpawnWeapons[3];
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int iSpawnWeaponsAmmo[3];
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} PLAYER_SPAWN_INFO;
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//----------------------------------------------------
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#pragma pack(1)
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class CPlayer
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{
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public:
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// Size: 11486
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char _pad0[10509];
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BOOL field_290D;
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char _pad2911[748];
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PLAYER_SPAWN_INFO m_SpawnInfo;
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BOOL m_bHasSpawnInfo;
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char _pad2C2F[175];
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void Say(unsigned char * szText, BYTE byteTextLength);
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void SetSpawnInfo(PLAYER_SPAWN_INFO *pSpawn);
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};
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//----------------------------------------------------
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#endif
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//----------------------------------------------------
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// EOF
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