mirror of
https://github.com/dashr9230/SA-MP.git
synced 2026-10-10 03:33:04 +08:00
163 lines
3.8 KiB
C++
163 lines
3.8 KiB
C++
|
|
#pragma once
|
|
|
|
//----------------------------------------------------------
|
|
|
|
#pragma pack(1)
|
|
typedef struct _SPAWN_INFO {
|
|
BYTE byteTeam;
|
|
int iSkin;
|
|
BYTE byteUnk;
|
|
VECTOR vecPos;
|
|
float fRotation;
|
|
int iSpawnWeapons[3];
|
|
int iSpawnWeaponsAmmo[3];
|
|
} SPAWN_INFO, *PSPAWN_INFO;
|
|
|
|
#pragma pack(1)
|
|
class CLocalPlayer
|
|
{
|
|
public:
|
|
|
|
BYTE field_0[63];
|
|
//BYTE field_3C[3];
|
|
BYTE field_3F[31];
|
|
BYTE field_5E[54];
|
|
//WORD field_92;
|
|
BYTE field_94[68];
|
|
BYTE field_D8[24];
|
|
DWORD field_F0;
|
|
DWORD field_F4;
|
|
|
|
BYTE _gapF8[2];
|
|
|
|
WORD field_FA;
|
|
DWORD field_FC;
|
|
DWORD field_100;
|
|
CPlayerPed *m_pPlayerPed;
|
|
BOOL m_bIsSpectating;
|
|
BYTE m_byteTeam;
|
|
WORD field_10D;
|
|
DWORD field_10F;
|
|
DWORD field_113;
|
|
DWORD field_117;
|
|
DWORD field_11B;
|
|
WORD field_11F;
|
|
WORD field_121;
|
|
WORD field_123;
|
|
|
|
BYTE _pad125[2];
|
|
|
|
DWORD field_127;
|
|
BYTE field_12B[12];
|
|
DWORD field_137;
|
|
DWORD field_13B;
|
|
DWORD field_13F;
|
|
|
|
DWORD field_143;
|
|
|
|
DWORD field_147;
|
|
|
|
DWORD field_14B;
|
|
SPAWN_INFO m_SpawnInfo;
|
|
|
|
DWORD field_17D;
|
|
DWORD field_181;
|
|
WORD field_185;
|
|
WORD field_187;
|
|
BYTE field_189;
|
|
BYTE m_byteLastWeapon[13];
|
|
DWORD m_dwLastAmmo[13];
|
|
|
|
BYTE _pad1CB[4];
|
|
|
|
BYTE field_1CF;
|
|
BOOL m_bInRCMode;
|
|
|
|
BYTE _pad1D4[258];
|
|
|
|
DWORD field_2D6;
|
|
DWORD field_2DA;
|
|
DWORD field_2DE;
|
|
DWORD field_2E2;
|
|
|
|
BYTE _pad2E6[16];
|
|
|
|
DWORD field_2F6;
|
|
BOOL m_bWantsAnotherClass;
|
|
DWORD field_2FE;
|
|
DWORD field_302;
|
|
DWORD field_306;
|
|
DWORD field_30A;
|
|
|
|
BYTE _pad30E;
|
|
|
|
BYTE field_30F;
|
|
DWORD field_310;
|
|
|
|
DWORD field_314;
|
|
|
|
WORD field_318;
|
|
|
|
BYTE _pad31A[10];
|
|
|
|
public:
|
|
CLocalPlayer();
|
|
|
|
void ResetAllSyncAttributes();
|
|
|
|
CPlayerPed * GetPlayerPed() { return m_pPlayerPed; };
|
|
|
|
void Say(PCHAR szText);
|
|
|
|
void SetPlayerColor(DWORD dwColor);
|
|
DWORD GetPlayerColorAsRGBA();
|
|
DWORD GetPlayerColorAsARGB();
|
|
BOOL IsSpectating() { return m_bIsSpectating; };
|
|
void SetTeam(BYTE byteTeam) { m_byteTeam = byteTeam; };
|
|
|
|
void ReturnToClassSelection() { m_bWantsAnotherClass = TRUE; };
|
|
|
|
BOOL IsInRCMode() { return m_bInRCMode; };
|
|
|
|
void SelectNextClass(); // .text:10005FF0
|
|
void SelectPreviousClass(); // .text:10006080
|
|
void RequestClass(int iClass); // .text:100058D0
|
|
void SendStatsUpdate(); // .text:10005D00
|
|
void FUNC_10005AD0(WORD a1, int a2); // .text:10005AD0
|
|
void FUNC_10006FE0(); // .text:10006FE0
|
|
void FUNC_10005BF0(WORD a1); // .text:10005BF0
|
|
void FUNC_10003570(); // .text:10003570
|
|
|
|
// the three ped-damage reports; all take `this` in ecx but never read it
|
|
void FUNC_100068A0(WORD a1, float a2, int a3, int a4); // .text:100068A0
|
|
void FUNC_100069B0(WORD a1, float a2, int a3, int a4); // .text:100069B0
|
|
void FUNC_10006AC0(WORD a1, float a2, int a3, int a4); // .text:10006AC0
|
|
void sub_10003C20(); // .text:10003C20
|
|
void sub_10003BE0(SPAWN_INFO *pSpawnInfo); // .text:10003BE0
|
|
void sub_100040E0(BOOL bSpawn); // .text:100040E0
|
|
void sub_100041C0(int a1); // .text:100041C0
|
|
void sub_100030F0(BYTE a1); // .text:100030F0
|
|
void sub_10003710(int a1, int a2); // .text:10003710
|
|
void sub_10004060(); // .text:10004060
|
|
int FUNC_10003AB0(); // .text:10003AB0
|
|
int FUNC_10003AF0(); // .text:10003AF0
|
|
int FUNC_10003B30(); // .text:10003B30
|
|
void RequestSpawn(); // .text:10003B60
|
|
BOOL FUNC_10004340(WORD a1, WORD a2, WORD a3); // .text:10004340
|
|
BOOL FUNC_10004300(WORD a1, WORD a2, WORD a3); // .text:10004300
|
|
PLAYERID FUNC_10004B70(); // .text:10004B70
|
|
ACTORID FUNC_10004BB0(); // .text:10004BB0
|
|
BOOL FUNC_10003A60(void *a2, void *a3, unsigned int a4); // .text:10003A60
|
|
void FUNC_10004080(); // .text:10004080
|
|
void FUNC_10004230(WORD a1); // .text:10004230
|
|
void FUNC_10004280(PLAYERID playerId); // .text:10004280
|
|
void FUNC_10003F50(); // .text:10003F50
|
|
void FUNC_10003FC0(); // .text:10003FC0
|
|
void FUNC_100041C0(BOOL bSpectating); // .text:100041C0
|
|
|
|
DWORD GetField_F0() { return field_F0; };
|
|
};
|
|
|
|
//----------------------------------------------------------
|