mirror of
https://github.com/dashr9230/SA-MP.git
synced 2026-10-10 11:43:04 +08:00
192 lines
4.4 KiB
C++
192 lines
4.4 KiB
C++
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#include "../main.h"
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#include "../game/util.h"
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extern CGame *pGame;
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using namespace RakNet;
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extern CNetGame* pNetGame;
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//----------------------------------------------------
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CRemotePlayer::CRemotePlayer()
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{
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field_1E7 = 0;
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field_10A = 0;
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m_PlayerID = INVALID_PLAYER_ID;
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m_pPlayerPed = NULL;
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field_1B8 = 0;
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field_109 = -1;
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field_4 = 1;
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field_0 = 0;
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field_8 = 0;
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field_1F9 = 0;
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field_C = 0;
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field_10C = 0;
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field_1C1 = 0;
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field_1D5 = GetTickCount();
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field_1D9 = GetTickCount();
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field_1B9 = GetTickCount();
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ResetAllSyncAttributes();
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}
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//----------------------------------------------------
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void CRemotePlayer::ResetAllSyncAttributes()
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{
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field_1E7 = 0;
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field_1B0 = 0;
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field_1AC = 0;
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field_1E1 = 0;
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field_10B = 0;
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field_110 = 0;
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field_1ED = 0;
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field_1F1 = 0;
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field_1F5 = 0;
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field_C = 0;
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field_1B4 = 0;
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field_1C5 = 2;
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memset(&field_C5, 0, sizeof(field_C5));
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memset(field_19, 0, sizeof(field_19));
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memset(field_AD, 0, sizeof(field_AD));
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memset(field_8E, 0, sizeof(field_8E));
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memset(field_1C9, 0, sizeof(field_1C9));
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if(field_1F9)
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{
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pGame->DisableMarker(field_1F9);
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field_1F9 = 0;
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}
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field_1E9 = 0;
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if(pNetGame)
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field_1BD = pNetGame->GetTime();
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}
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//----------------------------------------------------
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void CRemotePlayer::SetPlayerColor(DWORD dwColor)
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{
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SetRadarColor(m_PlayerID,dwColor);
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}
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//----------------------------------------------------
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DWORD CRemotePlayer::GetPlayerColorAsRGBA()
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{
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return TranslateColorCodeToRGBA(m_PlayerID);
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}
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//----------------------------------------------------
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DWORD CRemotePlayer::GetPlayerColorAsARGB()
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{
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return (TranslateColorCodeToRGBA(m_PlayerID) >> 8) | 0xFF000000;
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}
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//----------------------------------------------------
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void CRemotePlayer::EnterVehicle(VEHICLEID VehicleID, BOOL bPassenger)
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{
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CVehiclePool *pVehiclePool = pNetGame->GetVehiclePool();
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CVehicle *pVehicle = (CVehicle *)pVehiclePool->GetAt(VehicleID);
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if(m_pPlayerPed && pVehicle && !m_pPlayerPed->IsInVehicle()) {
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int iGtaVehicleID = pVehiclePool->FindGtaIDFromID(VehicleID);
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if(iGtaVehicleID && iGtaVehicleID != INVALID_VEHICLE_ID) {
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m_pPlayerPed->SetKeys(0,0,0);
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m_pPlayerPed->EnterVehicle(iGtaVehicleID,bPassenger);
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}
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}
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}
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//----------------------------------------------------
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void CRemotePlayer::FUNC_10017530()
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{
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if(m_pPlayerPed) {
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ResetAllSyncAttributes();
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pGame->DeletePlayerPed((int)m_pPlayerPed);
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m_pPlayerPed = NULL;
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}
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field_10A = 0;
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field_4 = 1;
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}
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//----------------------------------------------------
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void CRemotePlayer::FUNC_10017570()
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{
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if(m_pPlayerPed) {
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m_pPlayerPed->SetKeys(0,0,0);
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m_pPlayerPed->FUNC_100AFFD0();
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}
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if(field_10A != 32) field_10A = 32;
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ResetAllSyncAttributes();
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}
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//----------------------------------------------------
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BOOL CRemotePlayer::FUNC_100145F0()
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{
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if(field_10A == 17 && field_C5.wVehicleID && field_C5.wVehicleID != INVALID_VEHICLE_ID &&
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field_C5.wVehicleID < (MAX_VEHICLES + 1000)) return TRUE;
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return FALSE;
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}
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//----------------------------------------------------
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BOOL CRemotePlayer::FUNC_10014620()
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{
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if(field_10A == 17 && field_C5.wVehicleID && field_C5.wVehicleID != INVALID_VEHICLE_ID &&
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field_C5.wVehicleID >= MAX_VEHICLES && field_C5.wVehicleID < (MAX_VEHICLES + 1000)) return TRUE;
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return FALSE;
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}
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//----------------------------------------------------
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void CRemotePlayer::FUNC_10016270(BYTE byteNewState, BYTE byteOldState)
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{
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if(byteNewState != 19 || byteOldState != 17) return;
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CPlayerPed *pPlayerPed = pGame->FindPlayerPed();
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if(!pPlayerPed) return;
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if(!pPlayerPed->IsInVehicle()) return;
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if(pPlayerPed->sub_100ABFC0()) return;
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CVehiclePool *pVehiclePool = pNetGame->GetVehiclePool();
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if((WORD)pVehiclePool->FUNC_1001EB90(pPlayerPed->FUNC_100AC000()) == field_1E7) {
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MATRIX4X4 mat;
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pPlayerPed->GetMatrix(&mat);
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pPlayerPed->RemoveFromVehicleAndPutAt(mat.pos.X, mat.pos.Y, mat.pos.Z + 1.0f);
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pGame->DisplayGameText("~r~Car Jacked~w~!", 1000, 5);
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}
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}
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//----------------------------------------------------
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void CRemotePlayer::FUNC_10016660()
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{
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if(field_1F9) {
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pGame->DisableMarker(field_1F9);
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field_1F9 = 0;
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}
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field_1E9 = 0;
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if(m_pPlayerPed) {
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pGame->DeletePlayerPed((int)m_pPlayerPed);
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m_pPlayerPed = NULL;
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}
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}
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//----------------------------------------------------
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void CRemotePlayer::ExitVehicle()
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{
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if(m_pPlayerPed && m_pPlayerPed->IsInVehicle()) {
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m_pPlayerPed->SetKeys(0,0,0);
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m_pPlayerPed->ExitCurrentVehicle();
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}
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}
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//----------------------------------------------------
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