Files
SA-MP/saco/scoreboard.h
T

45 lines
702 B
C++

#pragma once
struct SCOREBOARD_ROW
{
D3DCOLOR Color;
char szName[29];
int iPlayerId;
int iScore;
int iPing;
};
class CScoreBoard
{
private:
int field_0;
int field_4;
float field_8;
float field_C;
float field_10;
float field_14;
float field_18;
float field_1C;
int field_20;
float field_24;
float field_28;
float field_2C;
IDirect3DDevice9 *m_pD3DDevice;
CDXUTDialog *m_pDialog;
CDXUTListBox *m_pListBox;
int field_3C;
int field_40;
public:
CScoreBoard(IDirect3DDevice9 *pD3DDevice);
void FUNC_1006E930();
void ResetDialogControls(CDXUTDialog *pDialog);
void GetRect(RECT *pRect);
void FUNC_1006ED30();
void Show();
void ClickPlayer();
void Hide(bool bResetInput);
};