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@@ -9,7 +9,7 @@ void* IF::GetInterface(const char* dllname, const char* interfacename)
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tCreateInterface CreateInterface = (tCreateInterface)GetProcAddress(GetModuleHandleA(dllname), "CreateInterface");
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int returnCode = 0;
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void* ointerface = CreateInterface(interfacename, &returnCode);
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printfdbg("%s = %x\n", interfacename, ointerface);
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printfdbg("Interface %s: %x\n", interfacename, ointerface);
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return ointerface;
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}
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@@ -22,7 +22,10 @@ PVOID FindHudElement(const char* name)
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= reinterpret_cast<DWORD(__thiscall*)(void*, const char*)>(
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pointer2
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);
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return (void*)find_hud_element(pThis, name);
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void* ret = (void*)find_hud_element(pThis, name);
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printfdbg("HUD Element %s: %x\n", name, ret);
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return ret;
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}
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@@ -59,6 +62,8 @@ void IF::Init()
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g_pEffects = (IEffects*)GetInterface("client.dll", "IEffects001");
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g_pStudioRender = (IStudioRender*)GetInterface("studiorender.dll", "VStudioRender026");
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g_pPrediction = (CPrediction*)GetInterface("client.dll", "VClientPrediction001");
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g_pGameTypes = (IGameTypes*)GetInterface("client.dll", "VENGINE_GAMETYPES_VERSION002");
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typedef PVOID(__cdecl* oKeyValuesSystem)();
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oKeyValuesSystem pkeyValuesSystem = (oKeyValuesSystem)GetProcAddress(GetModuleHandleA("vstdlib.dll"), "KeyValuesSystem");
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@@ -67,7 +72,7 @@ void IF::Init()
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printfdbg("KeyValuesSystem = %x\n", keyValuesSystem);
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myConMsg = (CONMSGPROC)GetProcAddress(GetModuleHandleA("tier0.dll"), "?ConMsg@@YAXPBDZZ");
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myConColorMsg = (CONCOLORMSGPROC)GetProcAddress(GetModuleHandleA("tier0.dll"), "?ConColorMsg@@YAXABVColor@@PBDZZ");
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myConColorMsg = (CONCOLORMSGPROC)GetProcAddress(GetModuleHandleA("tier0.dll"), "?ConColorMsg@@YAXABVColor@@PBDZZ");
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g_pGlobals = **(CGlobalVarsBase***)(FindPatternV2("client.dll", "A1 ? ? ? ? 5E 8B 40 10") + 1);
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g_pInput = *(CInput**)(FindPatternV2("client.dll", "B9 ? ? ? ? F3 0F 11 04 24 FF 50 10") + 1);
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@@ -114,8 +119,8 @@ void IF::Init()
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printfdbg("Hud element %x\n", g_pHudElement);
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auto SteamClient = ((ISteamClient * (__cdecl*)(void))GetProcAddress(GetModuleHandleA("steam_api.dll"), "SteamClient"))();
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g_SteamGameCoordinator = (ISteamGameCoordinator*)SteamClient->GetISteamGenericInterface((void*)1, (void*)1, "SteamGameCoordinator001");
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g_SteamUser = SteamClient->GetISteamUser((void*)1, (void*)1, "SteamUser019");
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g_SteamGameCoordinator = (ISteamGameCoordinator*)SteamClient->GetISteamGenericInterface((HSteamUser)1, (HSteamPipe)1, "SteamGameCoordinator001");
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g_SteamUser = SteamClient->GetISteamUser((HSteamUser)1, (HSteamPipe)1, "SteamUser019");
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printfdbg("SteamClient %X\n", SteamClient);
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printfdbg("g_SteamGameCoordinator %X\n", g_SteamGameCoordinator);
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@@ -142,13 +147,13 @@ void IF::Init()
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printfdbg("g_ViewRender %x\n", g_ViewRender);
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g_ClientMode = **(IClientMode***)((*(DWORD**)g_pClient)[10] + 0x5);
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g_ClientMode = **(ClientModeShared***)((*(DWORD**)g_pClient)[10] + 0x5);
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printfdbg("g_ClientMode %x\n", g_ClientMode);
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g_pInputSystem = (IInputSystem*)GetInterface("inputsystem.dll", "InputSystemVersion001");
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g_pVGuiSurface = (vgui::ISurface*)GetInterface("vguimatsurface.dll", "VGUI_Surface031");
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fn_get_account_data = relativeToAbsolute<decltype(fn_get_account_data)>(FindPatternV2("client.dll", "E8 ? ? ? ? 85 C0 74 EE") + 1);
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printfdbg("fn_get_account_data %x\n", fn_get_account_data);
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@@ -157,7 +162,10 @@ void IF::Init()
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printfdbg("ParticleCollectionSimulateAdr %x\n", ParticleCollectionSimulateAdr);
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HudUniqueAlerts = (CHudElement*)FindHudElement("CCSGO_HudUniqueAlerts");
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GameRulesProxy = *(C_GameRulesProxy**)(FindPatternV2("client.dll", "A1 ? ? ? ? 85 C0 0F 84 ? ? ? ? 80 B8 ? ? ? ? ? 74 7A")+1); //C_GameRulesProxy
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dwRadarBase = FindPatternV2("client.dll", "A1 ? ? ? ? 8B 0C B0 8B 01 FF 50 ? 46 3B 35 ? ? ? ? 7C EA 8B 0D") + 1; //C_GameRulesProxy
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}
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@@ -246,3 +254,28 @@ void NETSetConVar(const char* cvarname, const char* cvarvalue)
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//__asm popad
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}
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void TextMsg(std::string text)
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{
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if (iff.g_pClient) {
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char message[0x100] = "\x08\x04\x1A";
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BYTE textsize = (BYTE)text.length();
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memcpy(&message[3], &textsize, 1);
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memcpy(&message[4], text.c_str(), textsize);
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memcpy(&message[4 + textsize], "\x1A\x00\x1A\x00\x1A\x00\x1A\x00", 8);
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iff.g_pClient->DispatchUserMessage(CS_UM_TextMsg, 0, textsize + 12, &message);
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}
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}
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void ShowMenu(std::string text)
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{
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if (iff.g_pClient) {
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char message[0x1000] = "\x08\x80\x02\x10\x0A\x1A";
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text.append("\x0A \x0A->\x00");
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BYTE textsize = (BYTE)text.length();
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memcpy(&message[6], &textsize, 1);
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memcpy(&message[7], text.c_str(), textsize);
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iff.g_pClient->DispatchUserMessage(CS_UM_ShowMenu, 0, textsize + 7, &message);
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}
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}
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