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https://github.com/rlabrecque/SteamworksSDK.git
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v1.08
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@@ -264,7 +264,9 @@ int APIENTRY WinMain(HINSTANCE hInstance,
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if ( IsDebuggerPresent() )
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{
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// We don't want to mask exceptions (or report them to Steam!) when debugging
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// We don't want to mask exceptions (or report them to Steam!) when debugging.
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// If you would like to step through the exception handler, attach a debugger
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// after running the game outside of the debugger.
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return RealMain( hInstance, hPrevInstance, lpCmdLine, nCmdShow );
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}
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