mirror of
https://github.com/rlabrecque/SteamworksSDK.git
synced 2026-10-10 09:33:04 +08:00
v1.08
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@@ -497,7 +497,7 @@ void CSpaceWarClient::ReceiveNetworkData()
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char rgchRecvBuf[MAX_SPACEWAR_PACKET_SIZE];
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char *pchRecvBuf = rgchRecvBuf;
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uint32 cubMsgSize;
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while ( 1 )
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for (;;)
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{
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// reset the receive buffer
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if ( pchRecvBuf != rgchRecvBuf )
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@@ -1018,8 +1018,16 @@ void CSpaceWarClient::RunFrame()
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if ( m_pRemoteStorage->BFinished() )
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SetGameState( k_EClientGameMenu );
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break;
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case k_EClientMinidump:
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RaiseException( EXCEPTION_NONCONTINUABLE_EXCEPTION,
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EXCEPTION_NONCONTINUABLE,
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0, NULL );
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SetGameState( k_EClientGameMenu );
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break;
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case k_EClientGameStartServer:
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m_pStarField->Render();
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if ( !m_pServer )
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