mirror of
https://github.com/rlabrecque/SteamworksSDK.git
synced 2026-10-10 09:33:04 +08:00
v1.55
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@@ -275,7 +275,7 @@ void CSpaceWarClient::DisconnectFromServer()
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}
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if ( m_hConnServer != k_HSteamNetConnection_Invalid )
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SteamNetworkingSockets()->CloseConnection( m_hConnServer, EDisconnectReason::k_EDRClientDisconnect, nullptr, false );
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SteamNetworkingSockets()->CloseConnection( m_hConnServer, k_EDRClientDisconnect, nullptr, false );
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m_steamIDGameServer = CSteamID();
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m_hConnServer = k_HSteamNetConnection_Invalid;
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}
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@@ -666,10 +666,10 @@ void CSpaceWarClient::OnNetConnectionStatusChanged(SteamNetConnectionStatusChang
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SteamNetworkingSockets()->CloseConnection(m_hConn, m_info.m_eEndReason, nullptr, false);
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switch (m_info.m_eEndReason)
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{
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case EDisconnectReason::k_EDRServerReject:
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case k_EDRServerReject:
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OnReceiveServerAuthenticationResponse(false, 0);
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break;
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case EDisconnectReason::k_EDRServerFull:
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case k_EDRServerFull:
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OnReceiveServerFullResponse();
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break;
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}
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