mirror of
https://github.com/rlabrecque/SteamworksSDK.git
synced 2026-10-10 09:33:04 +08:00
v1.35
This commit is contained in:
+170
-98
@@ -12,67 +12,19 @@
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#include "isteamclient.h"
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// callbacks
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#if defined( VALVE_CALLBACK_PACK_SMALL )
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#pragma pack( push, 4 )
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#elif defined( VALVE_CALLBACK_PACK_LARGE )
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#pragma pack( push, 8 )
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#else
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#error isteamclient.h must be included
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#endif
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#define STEAM_CONTROLLER_MAX_COUNT 16
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#define MAX_STEAM_CONTROLLERS 16
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#define STEAM_CONTROLLER_MAX_ANALOG_ACTIONS 16
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#pragma pack( pop )
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#define STEAM_CONTROLLER_MAX_DIGITAL_ACTIONS 32
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#define STEAM_RIGHT_TRIGGER_MASK 0x0000001
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#define STEAM_LEFT_TRIGGER_MASK 0x0000002
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#define STEAM_RIGHT_BUMPER_MASK 0x0000004
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#define STEAM_LEFT_BUMPER_MASK 0x0000008
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#define STEAM_BUTTON_0_MASK 0x0000010
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#define STEAM_BUTTON_1_MASK 0x0000020
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#define STEAM_BUTTON_2_MASK 0x0000040
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#define STEAM_BUTTON_3_MASK 0x0000080
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#define STEAM_TOUCH_0_MASK 0x0000100
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#define STEAM_TOUCH_1_MASK 0x0000200
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#define STEAM_TOUCH_2_MASK 0x0000400
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#define STEAM_TOUCH_3_MASK 0x0000800
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#define STEAM_BUTTON_MENU_MASK 0x0001000
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#define STEAM_BUTTON_STEAM_MASK 0x0002000
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#define STEAM_BUTTON_ESCAPE_MASK 0x0004000
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#define STEAM_BUTTON_BACK_LEFT_MASK 0x0008000
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#define STEAM_BUTTON_BACK_RIGHT_MASK 0x0010000
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#define STEAM_BUTTON_LEFTPAD_CLICKED_MASK 0x0020000
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#define STEAM_BUTTON_RIGHTPAD_CLICKED_MASK 0x0040000
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#define STEAM_LEFTPAD_FINGERDOWN_MASK 0x0080000
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#define STEAM_RIGHTPAD_FINGERDOWN_MASK 0x0100000
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#define STEAM_JOYSTICK_BUTTON_MASK 0x0400000
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#define STEAM_CONTROLLER_MAX_ORIGINS 8
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// When sending an option to a specific controller handle, you can send to all controllers via this command
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#define STEAM_CONTROLLER_HANDLE_ALL_CONTROLLERS UINT64_MAX
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#pragma pack( push, 1 )
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struct SteamControllerState001_t
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{
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// If packet num matches that on your prior call, then the controller state hasn't been changed since
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// your last call and there is no need to process it
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uint32 unPacketNum;
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// bit flags for each of the buttons
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uint64 ulButtons;
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// Left pad coordinates
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short sLeftPadX;
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short sLeftPadY;
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// Right pad coordinates
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short sRightPadX;
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short sRightPadY;
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};
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#pragma pack( pop )
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#define SteamControllerState_t SteamControllerState001_t
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#define STEAM_CONTROLLER_MIN_ANALOG_ACTION_DATA -1.0f
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#define STEAM_CONTROLLER_MAX_ANALOG_ACTION_DATA 1.0f
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enum ESteamControllerPad
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{
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@@ -80,59 +32,179 @@ enum ESteamControllerPad
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k_ESteamControllerPad_Right
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};
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enum EControllerSource
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{
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k_EControllerSource_None,
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k_EControllerSource_LeftTrackpad,
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k_EControllerSource_RightTrackpad,
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k_EControllerSource_Joystick,
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k_EControllerSource_ABXY,
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k_EControllerSource_Switch,
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k_EControllerSource_LeftTrigger,
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k_EControllerSource_RightTrigger,
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k_EControllerSource_Gyro
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};
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enum EControllerSourceMode
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{
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k_EControllerSourceMode_None,
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k_EControllerSourceMode_Dpad,
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k_EControllerSourceMode_Buttons,
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k_EControllerSourceMode_FourButtons,
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k_EControllerSourceMode_AbsoluteMouse,
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k_EControllerSourceMode_RelativeMouse,
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k_EControllerSourceMode_JoystickMove,
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k_EControllerSourceMode_JoystickCamera,
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k_EControllerSourceMode_ScrollWheel,
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k_EControllerSourceMode_Trigger,
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k_EControllerSourceMode_TouchMenu
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};
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enum EControllerActionOrigin
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{
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k_EControllerActionOrigin_None,
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k_EControllerActionOrigin_A,
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k_EControllerActionOrigin_B,
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k_EControllerActionOrigin_X,
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k_EControllerActionOrigin_Y,
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k_EControllerActionOrigin_LeftBumper,
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k_EControllerActionOrigin_RightBumper,
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k_EControllerActionOrigin_LeftGrip,
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k_EControllerActionOrigin_RightGrip,
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k_EControllerActionOrigin_Start,
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k_EControllerActionOrigin_Back,
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k_EControllerActionOrigin_LeftPad_Touch,
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k_EControllerActionOrigin_LeftPad_Swipe,
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k_EControllerActionOrigin_LeftPad_Click,
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k_EControllerActionOrigin_LeftPad_DPadNorth,
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k_EControllerActionOrigin_LeftPad_DPadSouth,
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k_EControllerActionOrigin_LeftPad_DPadWest,
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k_EControllerActionOrigin_LeftPad_DPadEast,
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k_EControllerActionOrigin_RightPad_Touch,
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k_EControllerActionOrigin_RightPad_Swipe,
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k_EControllerActionOrigin_RightPad_Click,
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k_EControllerActionOrigin_RightPad_DPadNorth,
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k_EControllerActionOrigin_RightPad_DPadSouth,
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k_EControllerActionOrigin_RightPad_DPadWest,
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k_EControllerActionOrigin_RightPad_DPadEast,
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k_EControllerActionOrigin_LeftTrigger_Pull,
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k_EControllerActionOrigin_LeftTrigger_Click,
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k_EControllerActionOrigin_RightTrigger_Pull,
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k_EControllerActionOrigin_RightTrigger_Click,
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k_EControllerActionOrigin_LeftStick_Move,
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k_EControllerActionOrigin_LeftStick_Click,
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k_EControllerActionOrigin_LeftStick_DPadNorth,
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k_EControllerActionOrigin_LeftStick_DPadSouth,
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k_EControllerActionOrigin_LeftStick_DPadWest,
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k_EControllerActionOrigin_LeftStick_DPadEast,
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k_EControllerActionOrigin_Gyro_Move,
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k_EControllerActionOrigin_Gyro_Pitch,
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k_EControllerActionOrigin_Gyro_Yaw,
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k_EControllerActionOrigin_Gyro_Roll,
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k_EControllerActionOrigin_Count
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};
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// ControllerHandle_t is used to refer to a specific controller.
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// This handle will consistently identify a controller, even if it is disconnected and re-connected
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typedef uint64 ControllerHandle_t;
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// These handles are used to refer to a specific in-game action or action set
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// All action handles should be queried during initialization for performance reasons
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typedef uint64 ControllerActionSetHandle_t;
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typedef uint64 ControllerDigitalActionHandle_t;
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typedef uint64 ControllerAnalogActionHandle_t;
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#pragma pack( push, 1 )
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struct ControllerAnalogActionData_t
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{
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// Type of data coming from this action, this will match what got specified in the action set
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EControllerSourceMode eMode;
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// The current state of this action; will be delta updates for mouse actions
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float x, y;
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// Whether or not this action is currently available to be bound in the active action set
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bool bActive;
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};
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struct ControllerDigitalActionData_t
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{
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// The current state of this action; will be true if currently pressed
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bool bState;
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// Whether or not this action is currently available to be bound in the active action set
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bool bActive;
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};
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#pragma pack( pop )
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//-----------------------------------------------------------------------------
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// Purpose: Native Steam controller support API
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//-----------------------------------------------------------------------------
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class ISteamController
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{
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public:
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//
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// Native controller support API
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//
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// Must call init and shutdown when starting/ending use of the interface
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virtual bool Init( const char *pchAbsolutePathToControllerConfigVDF ) = 0;
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// Init and Shutdown must be called when starting/ending use of this interface
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virtual bool Init() = 0;
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virtual bool Shutdown() = 0;
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// Pump callback/callresult events, SteamAPI_RunCallbacks will do this for you,
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// normally never need to call directly.
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// Pump callback/callresult events
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// Note: SteamAPI_RunCallbacks will do this for you, so you should never need to call this directly.
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virtual void RunFrame() = 0;
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// Get the state of the specified controller, returns false if that controller is not connected
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virtual bool GetControllerState( uint32 unControllerIndex, SteamControllerState_t *pState ) = 0;
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// Trigger a haptic pulse on the controller
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virtual void TriggerHapticPulse( uint32 unControllerIndex, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec ) = 0;
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// Set the override mode which is used to choose to use different base/legacy bindings from your config file
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virtual void SetOverrideMode( const char *pchMode ) = 0;
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};
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#define STEAMCONTROLLER_INTERFACE_VERSION "STEAMCONTROLLER_INTERFACE_VERSION"
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// callbacks
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#if defined( VALVE_CALLBACK_PACK_SMALL )
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#pragma pack( push, 4 )
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#elif defined( VALVE_CALLBACK_PACK_LARGE )
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#pragma pack( push, 8 )
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#else
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#error isteamclient.h must be included
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#endif
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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/*
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struct ControllerCallback_t
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{
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enum { k_iCallback = k_iSteamControllerCallbacks + 1 };
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// Enumerate currently connected controllers
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// handlesOut should point to a STEAM_CONTROLLER_MAX_COUNT sized array of ControllerHandle_t handles
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// Returns the number of handles written to handlesOut
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virtual int GetConnectedControllers( ControllerHandle_t *handlesOut ) = 0;
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// Invokes the Steam overlay and brings up the binding screen
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// Returns false is overlay is disabled / unavailable, or the user is not in Big Picture mode
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virtual bool ShowBindingPanel( ControllerHandle_t controllerHandle ) = 0;
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// ACTION SETS
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// Lookup the handle for an Action Set. Best to do this once on startup, and store the handles for all future API calls.
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virtual ControllerActionSetHandle_t GetActionSetHandle( const char *pszActionSetName ) = 0;
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// Reconfigure the controller to use the specified action set (ie 'Menu', 'Walk' or 'Drive')
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// This is cheap, and can be safely called repeatedly. It's often easier to repeatedly call it in
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// your state loops, instead of trying to place it in all of your state transitions.
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virtual void ActivateActionSet( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle ) = 0;
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virtual ControllerActionSetHandle_t GetCurrentActionSet( ControllerHandle_t controllerHandle ) = 0;
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// ACTIONS
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// Lookup the handle for a digital action. Best to do this once on startup, and store the handles for all future API calls.
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virtual ControllerDigitalActionHandle_t GetDigitalActionHandle( const char *pszActionName ) = 0;
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// Returns the current state of the supplied digital game action
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virtual ControllerDigitalActionData_t GetDigitalActionData( ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle ) = 0;
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// Get the origin(s) for a digital action within an action set. Returns the number of origins supplied in originsOut. Use this to display the appropriate on-screen prompt for the action.
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// originsOut should point to a STEAM_CONTROLLER_MAX_ORIGINS sized array of EControllerActionOrigin handles
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virtual int GetDigitalActionOrigins( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin *originsOut ) = 0;
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// Lookup the handle for an analog action. Best to do this once on startup, and store the handles for all future API calls.
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virtual ControllerAnalogActionHandle_t GetAnalogActionHandle( const char *pszActionName ) = 0;
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// Returns the current state of these supplied analog game action
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virtual ControllerAnalogActionData_t GetAnalogActionData( ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle ) = 0;
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// Get the origin(s) for an analog action within an action set. Returns the number of origins supplied in originsOut. Use this to display the appropriate on-screen prompt for the action.
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// originsOut should point to a STEAM_CONTROLLER_MAX_ORIGINS sized array of EControllerActionOrigin handles
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virtual int GetAnalogActionOrigins( ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin *originsOut ) = 0;
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virtual void StopAnalogActionMomentum( ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction ) = 0;
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// Trigger a haptic pulse on a controller
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virtual void TriggerHapticPulse( ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec ) = 0;
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};
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*/
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#pragma pack( pop )
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#define STEAMCONTROLLER_INTERFACE_VERSION "SteamController003"
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#endif // ISTEAMCONTROLLER_H
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@@ -176,6 +176,12 @@ class ISteamRemoteStorage
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// file operations
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virtual bool FileWrite( const char *pchFile, const void *pvData, int32 cubData ) = 0;
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virtual int32 FileRead( const char *pchFile, void *pvData, int32 cubDataToRead ) = 0;
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virtual SteamAPICall_t FileWriteAsync( const char *pchFile, const void *pvData, uint32 cubData ) = 0;
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virtual SteamAPICall_t FileReadAsync( const char *pchFile, uint32 nOffset, uint32 cubToRead ) = 0;
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virtual bool FileReadAsyncComplete( SteamAPICall_t hReadCall, void *pvBuffer, uint32 cubToRead ) = 0;
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virtual bool FileForget( const char *pchFile ) = 0;
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virtual bool FileDelete( const char *pchFile ) = 0;
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virtual SteamAPICall_t FileShare( const char *pchFile ) = 0;
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@@ -282,7 +288,7 @@ class ISteamRemoteStorage
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virtual SteamAPICall_t UGCDownloadToLocation( UGCHandle_t hContent, const char *pchLocation, uint32 unPriority ) = 0;
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};
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#define STEAMREMOTESTORAGE_INTERFACE_VERSION "STEAMREMOTESTORAGE_INTERFACE_VERSION012"
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#define STEAMREMOTESTORAGE_INTERFACE_VERSION "STEAMREMOTESTORAGE_INTERFACE_VERSION013"
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// callbacks
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@@ -642,7 +648,26 @@ struct RemoteStoragePublishedFileUpdated_t
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UGCHandle_t m_hFile; // The new content
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};
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//-----------------------------------------------------------------------------
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// Purpose: Called when a FileWriteAsync completes
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//-----------------------------------------------------------------------------
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struct RemoteStorageFileWriteAsyncComplete_t
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{
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enum { k_iCallback = k_iClientRemoteStorageCallbacks + 31 };
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EResult m_eResult; // result
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};
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//-----------------------------------------------------------------------------
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// Purpose: Called when a FileReadAsync completes
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//-----------------------------------------------------------------------------
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struct RemoteStorageFileReadAsyncComplete_t
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{
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enum { k_iCallback = k_iClientRemoteStorageCallbacks + 32 };
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SteamAPICall_t m_hFileReadAsync; // call handle of the async read which was made
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EResult m_eResult; // result
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uint32 m_nOffset; // offset in the file this read was at
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uint32 m_cubRead; // amount read - will the <= the amount requested
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};
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#pragma pack( pop )
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|
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@@ -46,6 +46,7 @@ enum EUGCMatchingUGCType
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k_EUGCMatchingUGCType_UsableInGame = 10, // ready-to-use items and integrated guides
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k_EUGCMatchingUGCType_ControllerBindings = 11,
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k_EUGCMatchingUGCType_GameManagedItems = 12, // game managed items (not managed by users)
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k_EUGCMatchingUGCType_All = ~0, // return everything
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};
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// Different lists of published UGC for a user.
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@@ -263,6 +264,13 @@ public:
|
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// then files on disk should not be used until callback received. If item is not subscribed to, it will be cached for some time.
|
||||
// If bHighPriority is set, any other item download will be suspended and this item downloaded ASAP.
|
||||
virtual bool DownloadItem( PublishedFileId_t nPublishedFileID, bool bHighPriority ) = 0;
|
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|
||||
// game servers can set a specific workshop folder before issuing any UGC commands.
|
||||
// This is helpful if you want to support multiple game servers running out of the same install folder
|
||||
virtual bool BInitWorkshopForGameServer( DepotId_t unWorkshopDepotID, const char *pszFolder ) = 0;
|
||||
|
||||
// SuspendDownloads( true ) will suspend all workshop downloads until SuspendDownloads( false ) is called or the game ends
|
||||
virtual void SuspendDownloads( bool bSuspend ) = 0;
|
||||
};
|
||||
|
||||
#define STEAMUGC_INTERFACE_VERSION "STEAMUGC_INTERFACE_VERSION007"
|
||||
|
||||
@@ -250,6 +250,7 @@ struct SteamServerConnectFailure_t
|
||||
{
|
||||
enum { k_iCallback = k_iSteamUserCallbacks + 2 };
|
||||
EResult m_eResult;
|
||||
bool m_bStillRetrying;
|
||||
};
|
||||
|
||||
|
||||
|
||||
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+97
-51
@@ -137,31 +137,56 @@ S_API ISteamPS3OverlayRender *S_CALLTYPE SteamPS3OverlayRender();
|
||||
#endif
|
||||
#endif // VERSION_SAFE_STEAM_API_INTERFACES
|
||||
|
||||
|
||||
//----------------------------------------------------------------------------------------------------------------------------------------------------------//
|
||||
// steam callback helper functions
|
||||
// steam callback and call-result helpers
|
||||
//
|
||||
// The following classes/macros are used to be able to easily multiplex callbacks
|
||||
// from the Steam API into various objects in the app in a thread-safe manner
|
||||
// The following macros and classes are used to register your application for
|
||||
// callbacks and call-results, which are delivered in a predictable manner.
|
||||
//
|
||||
// These functors are triggered via the SteamAPI_RunCallbacks() function, mapping the callback
|
||||
// to as many functions/objects as are registered to it
|
||||
// STEAM_CALLBACK macros are meant for use inside of a C++ class definition.
|
||||
// They map a Steam notification callback directly to a class member function
|
||||
// which is automatically prototyped as "void func( callback_type *pParam )".
|
||||
//
|
||||
// CCallResult is used with specific Steam APIs that return "result handles".
|
||||
// The handle can be passed to a CCallResult object's Set function, along with
|
||||
// an object pointer and member-function pointer. The member function will
|
||||
// be executed once the results of the Steam API call are available.
|
||||
//
|
||||
// CCallback and CCallbackManual classes can be used instead of STEAM_CALLBACK
|
||||
// macros if you require finer control over registration and unregistration.
|
||||
//
|
||||
// Callbacks and call-results are queued automatically and are only
|
||||
// delivered/executed when your application calls SteamAPI_RunCallbacks().
|
||||
//----------------------------------------------------------------------------------------------------------------------------------------------------------//
|
||||
|
||||
S_API void S_CALLTYPE SteamAPI_RunCallbacks();
|
||||
|
||||
|
||||
|
||||
// functions used by the utility CCallback objects to receive callbacks
|
||||
// Declares a callback member function plus a helper member variable which
|
||||
// registers the callback on object creation and unregisters on destruction.
|
||||
// The optional fourth 'var' param exists only for backwards-compatibility
|
||||
// and can be ignored.
|
||||
#define STEAM_CALLBACK( thisclass, func, .../*callback_type, [deprecated] var*/ ) \
|
||||
_STEAM_CALLBACK_SELECT( ( __VA_ARGS__, 4, 3 ), ( /**/, thisclass, func, __VA_ARGS__ ) )
|
||||
|
||||
// Declares a callback function and a named CCallbackManual variable which
|
||||
// has Register and Unregister functions instead of automatic registration.
|
||||
#define STEAM_CALLBACK_MANUAL( thisclass, func, callback_type, var ) \
|
||||
CCallbackManual< thisclass, callback_type > var; void func( callback_type *pParam )
|
||||
|
||||
|
||||
// Internal functions used by the utility CCallback objects to receive callbacks
|
||||
S_API void S_CALLTYPE SteamAPI_RegisterCallback( class CCallbackBase *pCallback, int iCallback );
|
||||
S_API void S_CALLTYPE SteamAPI_UnregisterCallback( class CCallbackBase *pCallback );
|
||||
// functions used by the utility CCallResult objects to receive async call results
|
||||
// Internal functions used by the utility CCallResult objects to receive async call results
|
||||
S_API void S_CALLTYPE SteamAPI_RegisterCallResult( class CCallbackBase *pCallback, SteamAPICall_t hAPICall );
|
||||
S_API void S_CALLTYPE SteamAPI_UnregisterCallResult( class CCallbackBase *pCallback, SteamAPICall_t hAPICall );
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: base for callbacks,
|
||||
// used only by CCallback, shouldn't be used directly
|
||||
// Purpose: base for callbacks and call results - internal implementation detail
|
||||
//-----------------------------------------------------------------------------
|
||||
class CCallbackBase
|
||||
{
|
||||
@@ -178,6 +203,26 @@ protected:
|
||||
uint8 m_nCallbackFlags;
|
||||
int m_iCallback;
|
||||
friend class CCallbackMgr;
|
||||
|
||||
private:
|
||||
CCallbackBase( const CCallbackBase& );
|
||||
CCallbackBase& operator=( const CCallbackBase& );
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: templated base for callbacks - internal implementation detail
|
||||
//-----------------------------------------------------------------------------
|
||||
template< int sizeof_P >
|
||||
class CCallbackImpl : protected CCallbackBase
|
||||
{
|
||||
public:
|
||||
~CCallbackImpl() { if ( m_nCallbackFlags & k_ECallbackFlagsRegistered ) SteamAPI_UnregisterCallback( this ); }
|
||||
void SetGameserverFlag() { m_nCallbackFlags |= k_ECallbackFlagsGameServer; }
|
||||
|
||||
protected:
|
||||
virtual void Run( void *pvParam ) = 0;
|
||||
virtual void Run( void *pvParam, bool /*bIOFailure*/, SteamAPICall_t /*hSteamAPICall*/ ) { Run( pvParam ); }
|
||||
virtual int GetCallbackSizeBytes() { return sizeof_P; }
|
||||
};
|
||||
|
||||
|
||||
@@ -239,7 +284,7 @@ private:
|
||||
m_hAPICall = k_uAPICallInvalid; // caller unregisters for us
|
||||
(m_pObj->*m_Func)( (P *)pvParam, false );
|
||||
}
|
||||
void Run( void *pvParam, bool bIOFailure, SteamAPICall_t hSteamAPICall )
|
||||
virtual void Run( void *pvParam, bool bIOFailure, SteamAPICall_t hSteamAPICall )
|
||||
{
|
||||
if ( hSteamAPICall == m_hAPICall )
|
||||
{
|
||||
@@ -247,7 +292,7 @@ private:
|
||||
(m_pObj->*m_Func)( (P *)pvParam, bIOFailure );
|
||||
}
|
||||
}
|
||||
int GetCallbackSizeBytes()
|
||||
virtual int GetCallbackSizeBytes()
|
||||
{
|
||||
return sizeof( P );
|
||||
}
|
||||
@@ -261,31 +306,24 @@ private:
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: maps a steam callback to a class member function
|
||||
// template params: T = local class, P = parameter struct
|
||||
// template params: T = local class, P = parameter struct,
|
||||
// bGameserver = listen for gameserver callbacks instead of client callbacks
|
||||
//-----------------------------------------------------------------------------
|
||||
template< class T, class P, bool bGameServer >
|
||||
class CCallback : protected CCallbackBase
|
||||
template< class T, class P, bool bGameserver = false >
|
||||
class CCallback : public CCallbackImpl< sizeof( P ) >
|
||||
{
|
||||
public:
|
||||
typedef void (T::*func_t)( P* );
|
||||
typedef void (T::*func_t)(P*);
|
||||
|
||||
// If you can't support constructing a callback with the correct parameters
|
||||
// then uncomment the empty constructor below and manually call
|
||||
// ::Register() for your object
|
||||
// Or, just call the regular constructor with (NULL, NULL)
|
||||
// CCallback() {}
|
||||
|
||||
// constructor for initializing this object in owner's constructor
|
||||
CCallback( T *pObj, func_t func ) : m_pObj( pObj ), m_Func( func )
|
||||
// NOTE: If you can't provide the correct parameters at construction time, you should
|
||||
// use the CCallbackManual callback object (STEAM_CALLBACK_MANUAL macro) instead.
|
||||
CCallback( T *pObj, func_t func ) : m_pObj( NULL ), m_Func( NULL )
|
||||
{
|
||||
if ( pObj && func )
|
||||
Register( pObj, func );
|
||||
}
|
||||
|
||||
~CCallback()
|
||||
{
|
||||
if ( m_nCallbackFlags & k_ECallbackFlagsRegistered )
|
||||
Unregister();
|
||||
if ( bGameserver )
|
||||
{
|
||||
this->SetGameserverFlag();
|
||||
}
|
||||
Register( pObj, func );
|
||||
}
|
||||
|
||||
// manual registration of the callback
|
||||
@@ -294,13 +332,9 @@ public:
|
||||
if ( !pObj || !func )
|
||||
return;
|
||||
|
||||
if ( m_nCallbackFlags & k_ECallbackFlagsRegistered )
|
||||
if ( this->m_nCallbackFlags & CCallbackBase::k_ECallbackFlagsRegistered )
|
||||
Unregister();
|
||||
|
||||
if ( bGameServer )
|
||||
{
|
||||
m_nCallbackFlags |= k_ECallbackFlagsGameServer;
|
||||
}
|
||||
m_pObj = pObj;
|
||||
m_Func = func;
|
||||
// SteamAPI_RegisterCallback sets k_ECallbackFlagsRegistered
|
||||
@@ -313,38 +347,50 @@ public:
|
||||
SteamAPI_UnregisterCallback( this );
|
||||
}
|
||||
|
||||
void SetGameserverFlag() { m_nCallbackFlags |= k_ECallbackFlagsGameServer; }
|
||||
protected:
|
||||
virtual void Run( void *pvParam )
|
||||
{
|
||||
(m_pObj->*m_Func)( (P *)pvParam );
|
||||
}
|
||||
virtual void Run( void *pvParam, bool, SteamAPICall_t )
|
||||
{
|
||||
(m_pObj->*m_Func)( (P *)pvParam );
|
||||
}
|
||||
int GetCallbackSizeBytes()
|
||||
{
|
||||
return sizeof( P );
|
||||
}
|
||||
|
||||
T *m_pObj;
|
||||
func_t m_Func;
|
||||
};
|
||||
|
||||
// Allows you to defer registration of the callback
|
||||
template< class T, class P, bool bGameServer >
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: subclass of CCallback which allows default-construction in
|
||||
// an unregistered state; you must call Register manually
|
||||
//-----------------------------------------------------------------------------
|
||||
template< class T, class P, bool bGameServer = false >
|
||||
class CCallbackManual : public CCallback< T, P, bGameServer >
|
||||
{
|
||||
public:
|
||||
CCallbackManual() : CCallback< T, P, bGameServer >( NULL, NULL ) {}
|
||||
|
||||
// Inherits public Register and Unregister functions from base class
|
||||
};
|
||||
|
||||
// utility macro for declaring the function and callback object together
|
||||
#define STEAM_CALLBACK( thisclass, func, param, var ) CCallback< thisclass, param, false > var; void func( param *pParam )
|
||||
|
||||
// same as above, but lets you defer the callback binding by calling Register later
|
||||
#define STEAM_CALLBACK_MANUAL( thisclass, func, param, var ) CCallbackManual< thisclass, param, false > var; void func( param *pParam )
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// The following macros are implementation details, not intended for public use
|
||||
//-----------------------------------------------------------------------------
|
||||
#define _STEAM_CALLBACK_AUTO_HOOK( thisclass, func, param )
|
||||
#define _STEAM_CALLBACK_HELPER( _1, _2, SELECTED, ... ) _STEAM_CALLBACK_##SELECTED
|
||||
#define _STEAM_CALLBACK_SELECT( X, Y ) _STEAM_CALLBACK_HELPER X Y
|
||||
#define _STEAM_CALLBACK_3( extra_code, thisclass, func, param ) \
|
||||
struct CCallbackInternal_ ## func : private CCallbackImpl< sizeof( param ) > { \
|
||||
CCallbackInternal_ ## func () { extra_code SteamAPI_RegisterCallback( this, param::k_iCallback ); } \
|
||||
CCallbackInternal_ ## func ( const CCallbackInternal_ ## func & ) { extra_code SteamAPI_RegisterCallback( this, param::k_iCallback ); } \
|
||||
CCallbackInternal_ ## func & operator=( const CCallbackInternal_ ## func & ) { return *this; } \
|
||||
private: virtual void Run( void *pvParam ) { _STEAM_CALLBACK_AUTO_HOOK( thisclass, func, param ) \
|
||||
thisclass *pOuter = reinterpret_cast<thisclass*>( reinterpret_cast<char*>(this) - offsetof( thisclass, m_steamcallback_ ## func ) ); \
|
||||
pOuter->func( reinterpret_cast<param*>( pvParam ) ); \
|
||||
} \
|
||||
} m_steamcallback_ ## func ; void func( param *pParam )
|
||||
#define _STEAM_CALLBACK_4( _, thisclass, func, param, var ) \
|
||||
CCallback< thisclass, param > var; void func( param *pParam )
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
+256
-24
@@ -57,6 +57,10 @@
|
||||
,{"typedef": "HTTPRequestHandle","type": "uint32"}
|
||||
,{"typedef": "HTTPCookieContainerHandle","type": "uint32"}
|
||||
,{"typedef": "ClientUnifiedMessageHandle","type": "uint64"}
|
||||
,{"typedef": "ControllerHandle_t","type": "uint64"}
|
||||
,{"typedef": "ControllerActionSetHandle_t","type": "uint64"}
|
||||
,{"typedef": "ControllerDigitalActionHandle_t","type": "uint64"}
|
||||
,{"typedef": "ControllerAnalogActionHandle_t","type": "uint64"}
|
||||
,{"typedef": "UGCQueryHandle_t","type": "uint64"}
|
||||
,{"typedef": "UGCUpdateHandle_t","type": "uint64"}
|
||||
,{"typedef": "HHTMLBrowser","type": "uint32"}
|
||||
@@ -175,6 +179,7 @@
|
||||
,{"name": "k_EResultRefundToWallet","value": "98"}
|
||||
,{"name": "k_EResultEmailSendFailure","value": "99"}
|
||||
,{"name": "k_EResultNotSettled","value": "100"}
|
||||
,{"name": "k_EResultNeedCaptcha","value": "101"}
|
||||
]}
|
||||
, {"enumname": "EVoiceResult","values": [
|
||||
{"name": "k_EVoiceResultOK","value": "0"}
|
||||
@@ -269,6 +274,7 @@
|
||||
,{"name": "k_EAppOwnershipFlags_LicenseRecurring","value": "4096"}
|
||||
,{"name": "k_EAppOwnershipFlags_LicenseCanceled","value": "8192"}
|
||||
,{"name": "k_EAppOwnershipFlags_AutoGrant","value": "16384"}
|
||||
,{"name": "k_EAppOwnershipFlags_PendingGift","value": "32768"}
|
||||
]}
|
||||
, {"enumname": "EAppType","values": [
|
||||
{"name": "k_EAppType_Invalid","value": "0"}
|
||||
@@ -360,6 +366,23 @@
|
||||
,{"name": "k_EBroadcastUploadResultSettingsChanged","value": "10"}
|
||||
,{"name": "k_EBroadcastUploadResultMissingAudio","value": "11"}
|
||||
,{"name": "k_EBroadcastUploadResultTooFarBehind","value": "12"}
|
||||
,{"name": "k_EBroadcastUploadResultTranscodeBehind","value": "13"}
|
||||
]}
|
||||
, {"enumname": "ELaunchOptionType","values": [
|
||||
{"name": "k_ELaunchOptionType_None","value": "0"}
|
||||
,{"name": "k_ELaunchOptionType_Default","value": "1"}
|
||||
,{"name": "k_ELaunchOptionType_SafeMode","value": "2"}
|
||||
,{"name": "k_ELaunchOptionType_Multiplayer","value": "3"}
|
||||
,{"name": "k_ELaunchOptionType_Config","value": "4"}
|
||||
,{"name": "k_ELaunchOptionType_VR","value": "5"}
|
||||
,{"name": "k_ELaunchOptionType_Server","value": "6"}
|
||||
,{"name": "k_ELaunchOptionType_Editor","value": "7"}
|
||||
,{"name": "k_ELaunchOptionType_Manual","value": "8"}
|
||||
,{"name": "k_ELaunchOptionType_Benchmark","value": "9"}
|
||||
,{"name": "k_ELaunchOptionType_Option1","value": "10"}
|
||||
,{"name": "k_ELaunchOptionType_Option2","value": "11"}
|
||||
,{"name": "k_ELaunchOptionType_Option3","value": "12"}
|
||||
,{"name": "k_ELaunchOptionType_Dialog","value": "1000"}
|
||||
]}
|
||||
, {"enumname": "CGameID::EGameIDType","values": [
|
||||
{"name": "k_EGameIDTypeApp","value": "0"}
|
||||
@@ -683,6 +706,72 @@
|
||||
{"name": "k_ESteamControllerPad_Left","value": "0"}
|
||||
,{"name": "k_ESteamControllerPad_Right","value": "1"}
|
||||
]}
|
||||
, {"enumname": "EControllerSource","values": [
|
||||
{"name": "k_EControllerSource_None","value": "0"}
|
||||
,{"name": "k_EControllerSource_LeftTrackpad","value": "1"}
|
||||
,{"name": "k_EControllerSource_RightTrackpad","value": "2"}
|
||||
,{"name": "k_EControllerSource_Joystick","value": "3"}
|
||||
,{"name": "k_EControllerSource_ABXY","value": "4"}
|
||||
,{"name": "k_EControllerSource_Switch","value": "5"}
|
||||
,{"name": "k_EControllerSource_LeftTrigger","value": "6"}
|
||||
,{"name": "k_EControllerSource_RightTrigger","value": "7"}
|
||||
,{"name": "k_EControllerSource_Gyro","value": "8"}
|
||||
]}
|
||||
, {"enumname": "EControllerSourceMode","values": [
|
||||
{"name": "k_EControllerSourceMode_None","value": "0"}
|
||||
,{"name": "k_EControllerSourceMode_Dpad","value": "1"}
|
||||
,{"name": "k_EControllerSourceMode_Buttons","value": "2"}
|
||||
,{"name": "k_EControllerSourceMode_FourButtons","value": "3"}
|
||||
,{"name": "k_EControllerSourceMode_AbsoluteMouse","value": "4"}
|
||||
,{"name": "k_EControllerSourceMode_RelativeMouse","value": "5"}
|
||||
,{"name": "k_EControllerSourceMode_JoystickMove","value": "6"}
|
||||
,{"name": "k_EControllerSourceMode_JoystickCamera","value": "7"}
|
||||
,{"name": "k_EControllerSourceMode_ScrollWheel","value": "8"}
|
||||
,{"name": "k_EControllerSourceMode_Trigger","value": "9"}
|
||||
,{"name": "k_EControllerSourceMode_TouchMenu","value": "10"}
|
||||
]}
|
||||
, {"enumname": "EControllerActionOrigin","values": [
|
||||
{"name": "k_EControllerActionOrigin_None","value": "0"}
|
||||
,{"name": "k_EControllerActionOrigin_A","value": "1"}
|
||||
,{"name": "k_EControllerActionOrigin_B","value": "2"}
|
||||
,{"name": "k_EControllerActionOrigin_X","value": "3"}
|
||||
,{"name": "k_EControllerActionOrigin_Y","value": "4"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftBumper","value": "5"}
|
||||
,{"name": "k_EControllerActionOrigin_RightBumper","value": "6"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftGrip","value": "7"}
|
||||
,{"name": "k_EControllerActionOrigin_RightGrip","value": "8"}
|
||||
,{"name": "k_EControllerActionOrigin_Start","value": "9"}
|
||||
,{"name": "k_EControllerActionOrigin_Back","value": "10"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftPad_Touch","value": "11"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftPad_Swipe","value": "12"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftPad_Click","value": "13"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftPad_DPadNorth","value": "14"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftPad_DPadSouth","value": "15"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftPad_DPadWest","value": "16"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftPad_DPadEast","value": "17"}
|
||||
,{"name": "k_EControllerActionOrigin_RightPad_Touch","value": "18"}
|
||||
,{"name": "k_EControllerActionOrigin_RightPad_Swipe","value": "19"}
|
||||
,{"name": "k_EControllerActionOrigin_RightPad_Click","value": "20"}
|
||||
,{"name": "k_EControllerActionOrigin_RightPad_DPadNorth","value": "21"}
|
||||
,{"name": "k_EControllerActionOrigin_RightPad_DPadSouth","value": "22"}
|
||||
,{"name": "k_EControllerActionOrigin_RightPad_DPadWest","value": "23"}
|
||||
,{"name": "k_EControllerActionOrigin_RightPad_DPadEast","value": "24"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftTrigger_Pull","value": "25"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftTrigger_Click","value": "26"}
|
||||
,{"name": "k_EControllerActionOrigin_RightTrigger_Pull","value": "27"}
|
||||
,{"name": "k_EControllerActionOrigin_RightTrigger_Click","value": "28"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftStick_Move","value": "29"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftStick_Click","value": "30"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftStick_DPadNorth","value": "31"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftStick_DPadSouth","value": "32"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftStick_DPadWest","value": "33"}
|
||||
,{"name": "k_EControllerActionOrigin_LeftStick_DPadEast","value": "34"}
|
||||
,{"name": "k_EControllerActionOrigin_Gyro_Move","value": "35"}
|
||||
,{"name": "k_EControllerActionOrigin_Gyro_Pitch","value": "36"}
|
||||
,{"name": "k_EControllerActionOrigin_Gyro_Yaw","value": "37"}
|
||||
,{"name": "k_EControllerActionOrigin_Gyro_Roll","value": "38"}
|
||||
,{"name": "k_EControllerActionOrigin_Count","value": "39"}
|
||||
]}
|
||||
, {"enumname": "EUGCMatchingUGCType","values": [
|
||||
{"name": "k_EUGCMatchingUGCType_Items","value": "0"}
|
||||
,{"name": "k_EUGCMatchingUGCType_Items_Mtx","value": "1"}
|
||||
@@ -697,6 +786,7 @@
|
||||
,{"name": "k_EUGCMatchingUGCType_UsableInGame","value": "10"}
|
||||
,{"name": "k_EUGCMatchingUGCType_ControllerBindings","value": "11"}
|
||||
,{"name": "k_EUGCMatchingUGCType_GameManagedItems","value": "12"}
|
||||
,{"name": "k_EUGCMatchingUGCType_All","value": "-1"}
|
||||
]}
|
||||
, {"enumname": "EUserUGCList","values": [
|
||||
{"name": "k_EUserUGCList_Published","value": "0"}
|
||||
@@ -966,7 +1056,8 @@
|
||||
{ "fieldname": "m_pubParam", "fieldtype": "uint8 *"},
|
||||
{ "fieldname": "m_cubParam", "fieldtype": "int"}]}
|
||||
,{"struct": "SteamServerConnectFailure_t","fields": [
|
||||
{ "fieldname": "m_eResult", "fieldtype": "enum EResult"}]}
|
||||
{ "fieldname": "m_eResult", "fieldtype": "enum EResult"},
|
||||
{ "fieldname": "m_bStillRetrying", "fieldtype": "_Bool"}]}
|
||||
,{"struct": "SteamServersDisconnected_t","fields": [
|
||||
{ "fieldname": "m_eResult", "fieldtype": "enum EResult"}]}
|
||||
,{"struct": "ClientGameServerDeny_t","fields": [
|
||||
@@ -1287,6 +1378,13 @@
|
||||
{ "fieldname": "m_nPublishedFileId", "fieldtype": "PublishedFileId_t"},
|
||||
{ "fieldname": "m_nAppID", "fieldtype": "AppId_t"},
|
||||
{ "fieldname": "m_hFile", "fieldtype": "UGCHandle_t"}]}
|
||||
,{"struct": "RemoteStorageFileWriteAsyncComplete_t","fields": [
|
||||
{ "fieldname": "m_eResult", "fieldtype": "enum EResult"}]}
|
||||
,{"struct": "RemoteStorageFileReadAsyncComplete_t","fields": [
|
||||
{ "fieldname": "m_hFileReadAsync", "fieldtype": "SteamAPICall_t"},
|
||||
{ "fieldname": "m_eResult", "fieldtype": "enum EResult"},
|
||||
{ "fieldname": "m_nOffset", "fieldtype": "uint32"},
|
||||
{ "fieldname": "m_cubRead", "fieldtype": "uint32"}]}
|
||||
,{"struct": "LeaderboardEntry_t","fields": [
|
||||
{ "fieldname": "m_steamIDUser", "fieldtype": "class CSteamID"},
|
||||
{ "fieldname": "m_nGlobalRank", "fieldtype": "int32"},
|
||||
@@ -1407,13 +1505,14 @@
|
||||
{ "fieldname": "m_unContext", "fieldtype": "uint64"},
|
||||
{ "fieldname": "m_eResult", "fieldtype": "enum EResult"},
|
||||
{ "fieldname": "m_unResponseSize", "fieldtype": "uint32"}]}
|
||||
,{"struct": "SteamControllerState001_t","fields": [
|
||||
{ "fieldname": "unPacketNum", "fieldtype": "uint32"},
|
||||
{ "fieldname": "ulButtons", "fieldtype": "uint64"},
|
||||
{ "fieldname": "sLeftPadX", "fieldtype": "short"},
|
||||
{ "fieldname": "sLeftPadY", "fieldtype": "short"},
|
||||
{ "fieldname": "sRightPadX", "fieldtype": "short"},
|
||||
{ "fieldname": "sRightPadY", "fieldtype": "short"}]}
|
||||
,{"struct": "ControllerAnalogActionData_t","fields": [
|
||||
{ "fieldname": "eMode", "fieldtype": "enum EControllerSourceMode"},
|
||||
{ "fieldname": "x", "fieldtype": "float"},
|
||||
{ "fieldname": "y", "fieldtype": "float"},
|
||||
{ "fieldname": "bActive", "fieldtype": "_Bool"}]}
|
||||
,{"struct": "ControllerDigitalActionData_t","fields": [
|
||||
{ "fieldname": "bState", "fieldtype": "_Bool"},
|
||||
{ "fieldname": "bActive", "fieldtype": "_Bool"}]}
|
||||
,{"struct": "SteamUGCDetails_t","fields": [
|
||||
{ "fieldname": "m_nPublishedFileId", "fieldtype": "PublishedFileId_t"},
|
||||
{ "fieldname": "m_eResult", "fieldtype": "enum EResult"},
|
||||
@@ -3579,6 +3678,36 @@
|
||||
{ "paramname": "cubDataToRead" ,"paramtype": "int32"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamRemoteStorage",
|
||||
"methodname": "FileWriteAsync",
|
||||
"returntype": "SteamAPICall_t",
|
||||
"params": [
|
||||
{ "paramname": "pchFile" ,"paramtype": "const char *"},
|
||||
{ "paramname": "pvData" ,"paramtype": "const void *"},
|
||||
{ "paramname": "cubData" ,"paramtype": "uint32"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamRemoteStorage",
|
||||
"methodname": "FileReadAsync",
|
||||
"returntype": "SteamAPICall_t",
|
||||
"params": [
|
||||
{ "paramname": "pchFile" ,"paramtype": "const char *"},
|
||||
{ "paramname": "nOffset" ,"paramtype": "uint32"},
|
||||
{ "paramname": "cubToRead" ,"paramtype": "uint32"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamRemoteStorage",
|
||||
"methodname": "FileReadAsyncComplete",
|
||||
"returntype": "bool",
|
||||
"params": [
|
||||
{ "paramname": "hReadCall" ,"paramtype": "SteamAPICall_t"},
|
||||
{ "paramname": "pvBuffer" ,"paramtype": "void *"},
|
||||
{ "paramname": "cubToRead" ,"paramtype": "uint32"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamRemoteStorage",
|
||||
"methodname": "FileForget",
|
||||
@@ -5415,10 +5544,7 @@
|
||||
,{
|
||||
"classname": "ISteamController",
|
||||
"methodname": "Init",
|
||||
"returntype": "bool",
|
||||
"params": [
|
||||
{ "paramname": "pchAbsolutePathToControllerConfigVDF" ,"paramtype": "const char *"}
|
||||
]
|
||||
"returntype": "bool"
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamController",
|
||||
@@ -5432,11 +5558,108 @@
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamController",
|
||||
"methodname": "GetControllerState",
|
||||
"methodname": "GetConnectedControllers",
|
||||
"returntype": "int",
|
||||
"params": [
|
||||
{ "paramname": "handlesOut" ,"paramtype": "ControllerHandle_t *"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamController",
|
||||
"methodname": "ShowBindingPanel",
|
||||
"returntype": "bool",
|
||||
"params": [
|
||||
{ "paramname": "unControllerIndex" ,"paramtype": "uint32"},
|
||||
{ "paramname": "pState" ,"paramtype": "struct SteamControllerState001_t *"}
|
||||
{ "paramname": "controllerHandle" ,"paramtype": "ControllerHandle_t"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamController",
|
||||
"methodname": "GetActionSetHandle",
|
||||
"returntype": "ControllerActionSetHandle_t",
|
||||
"params": [
|
||||
{ "paramname": "pszActionSetName" ,"paramtype": "const char *"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamController",
|
||||
"methodname": "ActivateActionSet",
|
||||
"returntype": "void",
|
||||
"params": [
|
||||
{ "paramname": "controllerHandle" ,"paramtype": "ControllerHandle_t"},
|
||||
{ "paramname": "actionSetHandle" ,"paramtype": "ControllerActionSetHandle_t"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamController",
|
||||
"methodname": "GetCurrentActionSet",
|
||||
"returntype": "ControllerActionSetHandle_t",
|
||||
"params": [
|
||||
{ "paramname": "controllerHandle" ,"paramtype": "ControllerHandle_t"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamController",
|
||||
"methodname": "GetDigitalActionHandle",
|
||||
"returntype": "ControllerDigitalActionHandle_t",
|
||||
"params": [
|
||||
{ "paramname": "pszActionName" ,"paramtype": "const char *"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamController",
|
||||
"methodname": "GetDigitalActionData",
|
||||
"returntype": "struct ControllerDigitalActionData_t",
|
||||
"params": [
|
||||
{ "paramname": "controllerHandle" ,"paramtype": "ControllerHandle_t"},
|
||||
{ "paramname": "digitalActionHandle" ,"paramtype": "ControllerDigitalActionHandle_t"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamController",
|
||||
"methodname": "GetDigitalActionOrigins",
|
||||
"returntype": "int",
|
||||
"params": [
|
||||
{ "paramname": "controllerHandle" ,"paramtype": "ControllerHandle_t"},
|
||||
{ "paramname": "actionSetHandle" ,"paramtype": "ControllerActionSetHandle_t"},
|
||||
{ "paramname": "digitalActionHandle" ,"paramtype": "ControllerDigitalActionHandle_t"},
|
||||
{ "paramname": "originsOut" ,"paramtype": "EControllerActionOrigin *"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamController",
|
||||
"methodname": "GetAnalogActionHandle",
|
||||
"returntype": "ControllerAnalogActionHandle_t",
|
||||
"params": [
|
||||
{ "paramname": "pszActionName" ,"paramtype": "const char *"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamController",
|
||||
"methodname": "GetAnalogActionData",
|
||||
"returntype": "struct ControllerAnalogActionData_t",
|
||||
"params": [
|
||||
{ "paramname": "controllerHandle" ,"paramtype": "ControllerHandle_t"},
|
||||
{ "paramname": "analogActionHandle" ,"paramtype": "ControllerAnalogActionHandle_t"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamController",
|
||||
"methodname": "GetAnalogActionOrigins",
|
||||
"returntype": "int",
|
||||
"params": [
|
||||
{ "paramname": "controllerHandle" ,"paramtype": "ControllerHandle_t"},
|
||||
{ "paramname": "actionSetHandle" ,"paramtype": "ControllerActionSetHandle_t"},
|
||||
{ "paramname": "analogActionHandle" ,"paramtype": "ControllerAnalogActionHandle_t"},
|
||||
{ "paramname": "originsOut" ,"paramtype": "EControllerActionOrigin *"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamController",
|
||||
"methodname": "StopAnalogActionMomentum",
|
||||
"returntype": "void",
|
||||
"params": [
|
||||
{ "paramname": "controllerHandle" ,"paramtype": "ControllerHandle_t"},
|
||||
{ "paramname": "eAction" ,"paramtype": "ControllerAnalogActionHandle_t"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
@@ -5444,19 +5667,11 @@
|
||||
"methodname": "TriggerHapticPulse",
|
||||
"returntype": "void",
|
||||
"params": [
|
||||
{ "paramname": "unControllerIndex" ,"paramtype": "uint32"},
|
||||
{ "paramname": "controllerHandle" ,"paramtype": "ControllerHandle_t"},
|
||||
{ "paramname": "eTargetPad" ,"paramtype": "ESteamControllerPad"},
|
||||
{ "paramname": "usDurationMicroSec" ,"paramtype": "unsigned short"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamController",
|
||||
"methodname": "SetOverrideMode",
|
||||
"returntype": "void",
|
||||
"params": [
|
||||
{ "paramname": "pchMode" ,"paramtype": "const char *"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamUGC",
|
||||
"methodname": "CreateQueryUserUGCRequest",
|
||||
@@ -5984,6 +6199,23 @@
|
||||
{ "paramname": "bHighPriority" ,"paramtype": "bool"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamUGC",
|
||||
"methodname": "BInitWorkshopForGameServer",
|
||||
"returntype": "bool",
|
||||
"params": [
|
||||
{ "paramname": "unWorkshopDepotID" ,"paramtype": "DepotId_t"},
|
||||
{ "paramname": "pszFolder" ,"paramtype": "const char *"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamUGC",
|
||||
"methodname": "SuspendDownloads",
|
||||
"returntype": "void",
|
||||
"params": [
|
||||
{ "paramname": "bSuspend" ,"paramtype": "bool"}
|
||||
]
|
||||
}
|
||||
,{
|
||||
"classname": "ISteamAppList",
|
||||
"methodname": "GetNumInstalledApps",
|
||||
|
||||
@@ -239,6 +239,9 @@ S_API HServerQuery SteamAPI_ISteamMatchmakingServers_ServerRules(intptr_t instan
|
||||
S_API void SteamAPI_ISteamMatchmakingServers_CancelServerQuery(intptr_t instancePtr, HServerQuery hServerQuery);
|
||||
S_API bool SteamAPI_ISteamRemoteStorage_FileWrite(intptr_t instancePtr, const char * pchFile, const void * pvData, int32 cubData);
|
||||
S_API int32 SteamAPI_ISteamRemoteStorage_FileRead(intptr_t instancePtr, const char * pchFile, void * pvData, int32 cubDataToRead);
|
||||
S_API SteamAPICall_t SteamAPI_ISteamRemoteStorage_FileWriteAsync(intptr_t instancePtr, const char * pchFile, const void * pvData, uint32 cubData);
|
||||
S_API SteamAPICall_t SteamAPI_ISteamRemoteStorage_FileReadAsync(intptr_t instancePtr, const char * pchFile, uint32 nOffset, uint32 cubToRead);
|
||||
S_API bool SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete(intptr_t instancePtr, SteamAPICall_t hReadCall, void * pvBuffer, uint32 cubToRead);
|
||||
S_API bool SteamAPI_ISteamRemoteStorage_FileForget(intptr_t instancePtr, const char * pchFile);
|
||||
S_API bool SteamAPI_ISteamRemoteStorage_FileDelete(intptr_t instancePtr, const char * pchFile);
|
||||
S_API SteamAPICall_t SteamAPI_ISteamRemoteStorage_FileShare(intptr_t instancePtr, const char * pchFile);
|
||||
@@ -456,12 +459,22 @@ S_API bool SteamAPI_ISteamUnifiedMessages_GetMethodResponseInfo(intptr_t instanc
|
||||
S_API bool SteamAPI_ISteamUnifiedMessages_GetMethodResponseData(intptr_t instancePtr, ClientUnifiedMessageHandle hHandle, void * pResponseBuffer, uint32 unResponseBufferSize, bool bAutoRelease);
|
||||
S_API bool SteamAPI_ISteamUnifiedMessages_ReleaseMethod(intptr_t instancePtr, ClientUnifiedMessageHandle hHandle);
|
||||
S_API bool SteamAPI_ISteamUnifiedMessages_SendNotification(intptr_t instancePtr, const char * pchServiceNotification, const void * pNotificationBuffer, uint32 unNotificationBufferSize);
|
||||
S_API bool SteamAPI_ISteamController_Init(intptr_t instancePtr, const char * pchAbsolutePathToControllerConfigVDF);
|
||||
S_API bool SteamAPI_ISteamController_Init(intptr_t instancePtr);
|
||||
S_API bool SteamAPI_ISteamController_Shutdown(intptr_t instancePtr);
|
||||
S_API void SteamAPI_ISteamController_RunFrame(intptr_t instancePtr);
|
||||
S_API bool SteamAPI_ISteamController_GetControllerState(intptr_t instancePtr, uint32 unControllerIndex, struct SteamControllerState001_t * pState);
|
||||
S_API void SteamAPI_ISteamController_TriggerHapticPulse(intptr_t instancePtr, uint32 unControllerIndex, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec);
|
||||
S_API void SteamAPI_ISteamController_SetOverrideMode(intptr_t instancePtr, const char * pchMode);
|
||||
S_API int SteamAPI_ISteamController_GetConnectedControllers(intptr_t instancePtr, ControllerHandle_t * handlesOut);
|
||||
S_API bool SteamAPI_ISteamController_ShowBindingPanel(intptr_t instancePtr, ControllerHandle_t controllerHandle);
|
||||
S_API ControllerActionSetHandle_t SteamAPI_ISteamController_GetActionSetHandle(intptr_t instancePtr, const char * pszActionSetName);
|
||||
S_API void SteamAPI_ISteamController_ActivateActionSet(intptr_t instancePtr, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle);
|
||||
S_API ControllerActionSetHandle_t SteamAPI_ISteamController_GetCurrentActionSet(intptr_t instancePtr, ControllerHandle_t controllerHandle);
|
||||
S_API ControllerDigitalActionHandle_t SteamAPI_ISteamController_GetDigitalActionHandle(intptr_t instancePtr, const char * pszActionName);
|
||||
S_API struct ControllerDigitalActionData_t SteamAPI_ISteamController_GetDigitalActionData(intptr_t instancePtr, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle);
|
||||
S_API int SteamAPI_ISteamController_GetDigitalActionOrigins(intptr_t instancePtr, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin * originsOut);
|
||||
S_API ControllerAnalogActionHandle_t SteamAPI_ISteamController_GetAnalogActionHandle(intptr_t instancePtr, const char * pszActionName);
|
||||
S_API struct ControllerAnalogActionData_t SteamAPI_ISteamController_GetAnalogActionData(intptr_t instancePtr, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle);
|
||||
S_API int SteamAPI_ISteamController_GetAnalogActionOrigins(intptr_t instancePtr, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin * originsOut);
|
||||
S_API void SteamAPI_ISteamController_StopAnalogActionMomentum(intptr_t instancePtr, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction);
|
||||
S_API void SteamAPI_ISteamController_TriggerHapticPulse(intptr_t instancePtr, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec);
|
||||
S_API UGCQueryHandle_t SteamAPI_ISteamUGC_CreateQueryUserUGCRequest(intptr_t instancePtr, AccountID_t unAccountID, EUserUGCList eListType, EUGCMatchingUGCType eMatchingUGCType, EUserUGCListSortOrder eSortOrder, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage);
|
||||
S_API UGCQueryHandle_t SteamAPI_ISteamUGC_CreateQueryAllUGCRequest(intptr_t instancePtr, EUGCQuery eQueryType, EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType, AppId_t nCreatorAppID, AppId_t nConsumerAppID, uint32 unPage);
|
||||
S_API UGCQueryHandle_t SteamAPI_ISteamUGC_CreateQueryUGCDetailsRequest(intptr_t instancePtr, PublishedFileId_t * pvecPublishedFileID, uint32 unNumPublishedFileIDs);
|
||||
@@ -518,6 +531,8 @@ S_API uint32 SteamAPI_ISteamUGC_GetItemState(intptr_t instancePtr, PublishedFile
|
||||
S_API bool SteamAPI_ISteamUGC_GetItemInstallInfo(intptr_t instancePtr, PublishedFileId_t nPublishedFileID, uint64 * punSizeOnDisk, char * pchFolder, uint32 cchFolderSize, uint32 * punTimeStamp);
|
||||
S_API bool SteamAPI_ISteamUGC_GetItemDownloadInfo(intptr_t instancePtr, PublishedFileId_t nPublishedFileID, uint64 * punBytesDownloaded, uint64 * punBytesTotal);
|
||||
S_API bool SteamAPI_ISteamUGC_DownloadItem(intptr_t instancePtr, PublishedFileId_t nPublishedFileID, bool bHighPriority);
|
||||
S_API bool SteamAPI_ISteamUGC_BInitWorkshopForGameServer(intptr_t instancePtr, DepotId_t unWorkshopDepotID, const char * pszFolder);
|
||||
S_API void SteamAPI_ISteamUGC_SuspendDownloads(intptr_t instancePtr, bool bSuspend);
|
||||
S_API uint32 SteamAPI_ISteamAppList_GetNumInstalledApps(intptr_t instancePtr);
|
||||
S_API uint32 SteamAPI_ISteamAppList_GetInstalledApps(intptr_t instancePtr, AppId_t * pvecAppID, uint32 unMaxAppIDs);
|
||||
S_API int SteamAPI_ISteamAppList_GetAppName(intptr_t instancePtr, AppId_t nAppID, char * pchName, int cchNameMax);
|
||||
|
||||
@@ -468,6 +468,12 @@ internal static extern void SteamAPI_ISteamMatchmakingServers_CancelServerQuery(
|
||||
internal static extern bool SteamAPI_ISteamRemoteStorage_FileWrite(IntPtr instancePtr, string pchFile, IntPtr pvData, int cubData);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileRead")]
|
||||
internal static extern int SteamAPI_ISteamRemoteStorage_FileRead(IntPtr instancePtr, string pchFile, IntPtr pvData, int cubDataToRead);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileWriteAsync")]
|
||||
internal static extern ulong SteamAPI_ISteamRemoteStorage_FileWriteAsync(IntPtr instancePtr, string pchFile, IntPtr pvData, uint cubData);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsync")]
|
||||
internal static extern ulong SteamAPI_ISteamRemoteStorage_FileReadAsync(IntPtr instancePtr, string pchFile, uint nOffset, uint cubToRead);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete")]
|
||||
internal static extern bool SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete(IntPtr instancePtr, ulong hReadCall, IntPtr pvBuffer, uint cubToRead);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileForget")]
|
||||
internal static extern bool SteamAPI_ISteamRemoteStorage_FileForget(IntPtr instancePtr, string pchFile);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamRemoteStorage_FileDelete")]
|
||||
@@ -903,17 +909,37 @@ internal static extern bool SteamAPI_ISteamUnifiedMessages_ReleaseMethod(IntPtr
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamUnifiedMessages_SendNotification")]
|
||||
internal static extern bool SteamAPI_ISteamUnifiedMessages_SendNotification(IntPtr instancePtr, string pchServiceNotification, IntPtr pNotificationBuffer, uint unNotificationBufferSize);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_Init")]
|
||||
internal static extern bool SteamAPI_ISteamController_Init(IntPtr instancePtr, string pchAbsolutePathToControllerConfigVDF);
|
||||
internal static extern bool SteamAPI_ISteamController_Init(IntPtr instancePtr);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_Shutdown")]
|
||||
internal static extern bool SteamAPI_ISteamController_Shutdown(IntPtr instancePtr);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_RunFrame")]
|
||||
internal static extern void SteamAPI_ISteamController_RunFrame(IntPtr instancePtr);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_GetControllerState")]
|
||||
internal static extern bool SteamAPI_ISteamController_GetControllerState(IntPtr instancePtr, uint unControllerIndex, ref SteamControllerState001_t pState);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_GetConnectedControllers")]
|
||||
internal static extern int SteamAPI_ISteamController_GetConnectedControllers(IntPtr instancePtr, ref ulong handlesOut);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_ShowBindingPanel")]
|
||||
internal static extern bool SteamAPI_ISteamController_ShowBindingPanel(IntPtr instancePtr, ulong controllerHandle);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_GetActionSetHandle")]
|
||||
internal static extern ulong SteamAPI_ISteamController_GetActionSetHandle(IntPtr instancePtr, string pszActionSetName);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_ActivateActionSet")]
|
||||
internal static extern void SteamAPI_ISteamController_ActivateActionSet(IntPtr instancePtr, ulong controllerHandle, ulong actionSetHandle);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_GetCurrentActionSet")]
|
||||
internal static extern ulong SteamAPI_ISteamController_GetCurrentActionSet(IntPtr instancePtr, ulong controllerHandle);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionHandle")]
|
||||
internal static extern ulong SteamAPI_ISteamController_GetDigitalActionHandle(IntPtr instancePtr, string pszActionName);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionData")]
|
||||
internal static extern ControllerDigitalActionData_t SteamAPI_ISteamController_GetDigitalActionData(IntPtr instancePtr, ulong controllerHandle, ulong digitalActionHandle);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_GetDigitalActionOrigins")]
|
||||
internal static extern int SteamAPI_ISteamController_GetDigitalActionOrigins(IntPtr instancePtr, ulong controllerHandle, ulong actionSetHandle, ulong digitalActionHandle, ref uint originsOut);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionHandle")]
|
||||
internal static extern ulong SteamAPI_ISteamController_GetAnalogActionHandle(IntPtr instancePtr, string pszActionName);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionData")]
|
||||
internal static extern ControllerAnalogActionData_t SteamAPI_ISteamController_GetAnalogActionData(IntPtr instancePtr, ulong controllerHandle, ulong analogActionHandle);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_GetAnalogActionOrigins")]
|
||||
internal static extern int SteamAPI_ISteamController_GetAnalogActionOrigins(IntPtr instancePtr, ulong controllerHandle, ulong actionSetHandle, ulong analogActionHandle, ref uint originsOut);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_StopAnalogActionMomentum")]
|
||||
internal static extern void SteamAPI_ISteamController_StopAnalogActionMomentum(IntPtr instancePtr, ulong controllerHandle, ulong eAction);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_TriggerHapticPulse")]
|
||||
internal static extern void SteamAPI_ISteamController_TriggerHapticPulse(IntPtr instancePtr, uint unControllerIndex, uint eTargetPad, char usDurationMicroSec);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamController_SetOverrideMode")]
|
||||
internal static extern void SteamAPI_ISteamController_SetOverrideMode(IntPtr instancePtr, string pchMode);
|
||||
internal static extern void SteamAPI_ISteamController_TriggerHapticPulse(IntPtr instancePtr, ulong controllerHandle, uint eTargetPad, char usDurationMicroSec);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryUserUGCRequest")]
|
||||
internal static extern ulong SteamAPI_ISteamUGC_CreateQueryUserUGCRequest(IntPtr instancePtr, uint unAccountID, uint eListType, uint eMatchingUGCType, uint eSortOrder, uint nCreatorAppID, uint nConsumerAppID, uint unPage);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamUGC_CreateQueryAllUGCRequest")]
|
||||
@@ -1026,6 +1052,10 @@ internal static extern bool SteamAPI_ISteamUGC_GetItemInstallInfo(IntPtr instanc
|
||||
internal static extern bool SteamAPI_ISteamUGC_GetItemDownloadInfo(IntPtr instancePtr, ulong nPublishedFileID, ref ulong punBytesDownloaded, ref ulong punBytesTotal);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamUGC_DownloadItem")]
|
||||
internal static extern bool SteamAPI_ISteamUGC_DownloadItem(IntPtr instancePtr, ulong nPublishedFileID, bool bHighPriority);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamUGC_BInitWorkshopForGameServer")]
|
||||
internal static extern bool SteamAPI_ISteamUGC_BInitWorkshopForGameServer(IntPtr instancePtr, uint unWorkshopDepotID, string pszFolder);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamUGC_SuspendDownloads")]
|
||||
internal static extern void SteamAPI_ISteamUGC_SuspendDownloads(IntPtr instancePtr, bool bSuspend);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamAppList_GetNumInstalledApps")]
|
||||
internal static extern uint SteamAPI_ISteamAppList_GetNumInstalledApps(IntPtr instancePtr);
|
||||
[DllImportAttribute("Steam_api", EntryPoint = "SteamAPI_ISteamAppList_GetInstalledApps")]
|
||||
@@ -1560,6 +1590,9 @@ namespace Valve.Steamworks
|
||||
public abstract IntPtr GetIntPtr();
|
||||
public abstract bool FileWrite(string pchFile,IntPtr pvData,int cubData);
|
||||
public abstract int FileRead(string pchFile,IntPtr pvData,int cubDataToRead);
|
||||
public abstract ulong FileWriteAsync(string pchFile,IntPtr pvData,uint cubData);
|
||||
public abstract ulong FileReadAsync(string pchFile,uint nOffset,uint cubToRead);
|
||||
public abstract bool FileReadAsyncComplete(ulong hReadCall,IntPtr pvBuffer,uint cubToRead);
|
||||
public abstract bool FileForget(string pchFile);
|
||||
public abstract bool FileDelete(string pchFile);
|
||||
public abstract ulong FileShare(string pchFile);
|
||||
@@ -1831,12 +1864,22 @@ namespace Valve.Steamworks
|
||||
public abstract class ISteamController
|
||||
{
|
||||
public abstract IntPtr GetIntPtr();
|
||||
public abstract bool Init(string pchAbsolutePathToControllerConfigVDF);
|
||||
public abstract bool Init();
|
||||
public abstract bool Shutdown();
|
||||
public abstract void RunFrame();
|
||||
public abstract bool GetControllerState(uint unControllerIndex,ref SteamControllerState001_t pState);
|
||||
public abstract void TriggerHapticPulse(uint unControllerIndex,uint eTargetPad,char usDurationMicroSec);
|
||||
public abstract void SetOverrideMode(string pchMode);
|
||||
public abstract int GetConnectedControllers(ref ulong handlesOut);
|
||||
public abstract bool ShowBindingPanel(ulong controllerHandle);
|
||||
public abstract ulong GetActionSetHandle(string pszActionSetName);
|
||||
public abstract void ActivateActionSet(ulong controllerHandle,ulong actionSetHandle);
|
||||
public abstract ulong GetCurrentActionSet(ulong controllerHandle);
|
||||
public abstract ulong GetDigitalActionHandle(string pszActionName);
|
||||
public abstract ControllerDigitalActionData_t GetDigitalActionData(ulong controllerHandle,ulong digitalActionHandle);
|
||||
public abstract int GetDigitalActionOrigins(ulong controllerHandle,ulong actionSetHandle,ulong digitalActionHandle,ref uint originsOut);
|
||||
public abstract ulong GetAnalogActionHandle(string pszActionName);
|
||||
public abstract ControllerAnalogActionData_t GetAnalogActionData(ulong controllerHandle,ulong analogActionHandle);
|
||||
public abstract int GetAnalogActionOrigins(ulong controllerHandle,ulong actionSetHandle,ulong analogActionHandle,ref uint originsOut);
|
||||
public abstract void StopAnalogActionMomentum(ulong controllerHandle,ulong eAction);
|
||||
public abstract void TriggerHapticPulse(ulong controllerHandle,uint eTargetPad,char usDurationMicroSec);
|
||||
}
|
||||
|
||||
|
||||
@@ -1899,6 +1942,8 @@ namespace Valve.Steamworks
|
||||
public abstract bool GetItemInstallInfo(ulong nPublishedFileID,ref ulong punSizeOnDisk,string pchFolder,uint cchFolderSize,ref uint punTimeStamp);
|
||||
public abstract bool GetItemDownloadInfo(ulong nPublishedFileID,ref ulong punBytesDownloaded,ref ulong punBytesTotal);
|
||||
public abstract bool DownloadItem(ulong nPublishedFileID,bool bHighPriority);
|
||||
public abstract bool BInitWorkshopForGameServer(uint unWorkshopDepotID,string pszFolder);
|
||||
public abstract void SuspendDownloads(bool bSuspend);
|
||||
}
|
||||
|
||||
|
||||
@@ -3604,6 +3649,24 @@ public override int FileRead(string pchFile,IntPtr pvData,int cubDataToRead)
|
||||
int result = NativeEntrypoints.SteamAPI_ISteamRemoteStorage_FileRead(m_pSteamRemoteStorage,pchFile,pvData,cubDataToRead);
|
||||
return result;
|
||||
}
|
||||
public override ulong FileWriteAsync(string pchFile,IntPtr pvData,uint cubData)
|
||||
{
|
||||
CheckIfUsable();
|
||||
ulong result = NativeEntrypoints.SteamAPI_ISteamRemoteStorage_FileWriteAsync(m_pSteamRemoteStorage,pchFile,pvData,cubData);
|
||||
return result;
|
||||
}
|
||||
public override ulong FileReadAsync(string pchFile,uint nOffset,uint cubToRead)
|
||||
{
|
||||
CheckIfUsable();
|
||||
ulong result = NativeEntrypoints.SteamAPI_ISteamRemoteStorage_FileReadAsync(m_pSteamRemoteStorage,pchFile,nOffset,cubToRead);
|
||||
return result;
|
||||
}
|
||||
public override bool FileReadAsyncComplete(ulong hReadCall,IntPtr pvBuffer,uint cubToRead)
|
||||
{
|
||||
CheckIfUsable();
|
||||
bool result = NativeEntrypoints.SteamAPI_ISteamRemoteStorage_FileReadAsyncComplete(m_pSteamRemoteStorage,hReadCall,pvBuffer,cubToRead);
|
||||
return result;
|
||||
}
|
||||
public override bool FileForget(string pchFile)
|
||||
{
|
||||
CheckIfUsable();
|
||||
@@ -5129,10 +5192,10 @@ private void CheckIfUsable()
|
||||
throw new Exception("Steam Pointer not configured");
|
||||
}
|
||||
}
|
||||
public override bool Init(string pchAbsolutePathToControllerConfigVDF)
|
||||
public override bool Init()
|
||||
{
|
||||
CheckIfUsable();
|
||||
bool result = NativeEntrypoints.SteamAPI_ISteamController_Init(m_pSteamController,pchAbsolutePathToControllerConfigVDF);
|
||||
bool result = NativeEntrypoints.SteamAPI_ISteamController_Init(m_pSteamController);
|
||||
return result;
|
||||
}
|
||||
public override bool Shutdown()
|
||||
@@ -5146,21 +5209,83 @@ public override void RunFrame()
|
||||
CheckIfUsable();
|
||||
NativeEntrypoints.SteamAPI_ISteamController_RunFrame(m_pSteamController);
|
||||
}
|
||||
public override bool GetControllerState(uint unControllerIndex,ref SteamControllerState001_t pState)
|
||||
public override int GetConnectedControllers(ref ulong handlesOut)
|
||||
{
|
||||
CheckIfUsable();
|
||||
bool result = NativeEntrypoints.SteamAPI_ISteamController_GetControllerState(m_pSteamController,unControllerIndex,ref pState);
|
||||
handlesOut = 0;
|
||||
int result = NativeEntrypoints.SteamAPI_ISteamController_GetConnectedControllers(m_pSteamController,ref handlesOut);
|
||||
return result;
|
||||
}
|
||||
public override void TriggerHapticPulse(uint unControllerIndex,uint eTargetPad,char usDurationMicroSec)
|
||||
public override bool ShowBindingPanel(ulong controllerHandle)
|
||||
{
|
||||
CheckIfUsable();
|
||||
NativeEntrypoints.SteamAPI_ISteamController_TriggerHapticPulse(m_pSteamController,unControllerIndex,eTargetPad,usDurationMicroSec);
|
||||
bool result = NativeEntrypoints.SteamAPI_ISteamController_ShowBindingPanel(m_pSteamController,controllerHandle);
|
||||
return result;
|
||||
}
|
||||
public override void SetOverrideMode(string pchMode)
|
||||
public override ulong GetActionSetHandle(string pszActionSetName)
|
||||
{
|
||||
CheckIfUsable();
|
||||
NativeEntrypoints.SteamAPI_ISteamController_SetOverrideMode(m_pSteamController,pchMode);
|
||||
ulong result = NativeEntrypoints.SteamAPI_ISteamController_GetActionSetHandle(m_pSteamController,pszActionSetName);
|
||||
return result;
|
||||
}
|
||||
public override void ActivateActionSet(ulong controllerHandle,ulong actionSetHandle)
|
||||
{
|
||||
CheckIfUsable();
|
||||
NativeEntrypoints.SteamAPI_ISteamController_ActivateActionSet(m_pSteamController,controllerHandle,actionSetHandle);
|
||||
}
|
||||
public override ulong GetCurrentActionSet(ulong controllerHandle)
|
||||
{
|
||||
CheckIfUsable();
|
||||
ulong result = NativeEntrypoints.SteamAPI_ISteamController_GetCurrentActionSet(m_pSteamController,controllerHandle);
|
||||
return result;
|
||||
}
|
||||
public override ulong GetDigitalActionHandle(string pszActionName)
|
||||
{
|
||||
CheckIfUsable();
|
||||
ulong result = NativeEntrypoints.SteamAPI_ISteamController_GetDigitalActionHandle(m_pSteamController,pszActionName);
|
||||
return result;
|
||||
}
|
||||
public override ControllerDigitalActionData_t GetDigitalActionData(ulong controllerHandle,ulong digitalActionHandle)
|
||||
{
|
||||
CheckIfUsable();
|
||||
ControllerDigitalActionData_t result = NativeEntrypoints.SteamAPI_ISteamController_GetDigitalActionData(m_pSteamController,controllerHandle,digitalActionHandle);
|
||||
return result;
|
||||
}
|
||||
public override int GetDigitalActionOrigins(ulong controllerHandle,ulong actionSetHandle,ulong digitalActionHandle,ref uint originsOut)
|
||||
{
|
||||
CheckIfUsable();
|
||||
originsOut = 0;
|
||||
int result = NativeEntrypoints.SteamAPI_ISteamController_GetDigitalActionOrigins(m_pSteamController,controllerHandle,actionSetHandle,digitalActionHandle,ref originsOut);
|
||||
return result;
|
||||
}
|
||||
public override ulong GetAnalogActionHandle(string pszActionName)
|
||||
{
|
||||
CheckIfUsable();
|
||||
ulong result = NativeEntrypoints.SteamAPI_ISteamController_GetAnalogActionHandle(m_pSteamController,pszActionName);
|
||||
return result;
|
||||
}
|
||||
public override ControllerAnalogActionData_t GetAnalogActionData(ulong controllerHandle,ulong analogActionHandle)
|
||||
{
|
||||
CheckIfUsable();
|
||||
ControllerAnalogActionData_t result = NativeEntrypoints.SteamAPI_ISteamController_GetAnalogActionData(m_pSteamController,controllerHandle,analogActionHandle);
|
||||
return result;
|
||||
}
|
||||
public override int GetAnalogActionOrigins(ulong controllerHandle,ulong actionSetHandle,ulong analogActionHandle,ref uint originsOut)
|
||||
{
|
||||
CheckIfUsable();
|
||||
originsOut = 0;
|
||||
int result = NativeEntrypoints.SteamAPI_ISteamController_GetAnalogActionOrigins(m_pSteamController,controllerHandle,actionSetHandle,analogActionHandle,ref originsOut);
|
||||
return result;
|
||||
}
|
||||
public override void StopAnalogActionMomentum(ulong controllerHandle,ulong eAction)
|
||||
{
|
||||
CheckIfUsable();
|
||||
NativeEntrypoints.SteamAPI_ISteamController_StopAnalogActionMomentum(m_pSteamController,controllerHandle,eAction);
|
||||
}
|
||||
public override void TriggerHapticPulse(ulong controllerHandle,uint eTargetPad,char usDurationMicroSec)
|
||||
{
|
||||
CheckIfUsable();
|
||||
NativeEntrypoints.SteamAPI_ISteamController_TriggerHapticPulse(m_pSteamController,controllerHandle,eTargetPad,usDurationMicroSec);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5529,6 +5654,17 @@ public override bool DownloadItem(ulong nPublishedFileID,bool bHighPriority)
|
||||
bool result = NativeEntrypoints.SteamAPI_ISteamUGC_DownloadItem(m_pSteamUGC,nPublishedFileID,bHighPriority);
|
||||
return result;
|
||||
}
|
||||
public override bool BInitWorkshopForGameServer(uint unWorkshopDepotID,string pszFolder)
|
||||
{
|
||||
CheckIfUsable();
|
||||
bool result = NativeEntrypoints.SteamAPI_ISteamUGC_BInitWorkshopForGameServer(m_pSteamUGC,unWorkshopDepotID,pszFolder);
|
||||
return result;
|
||||
}
|
||||
public override void SuspendDownloads(bool bSuspend)
|
||||
{
|
||||
CheckIfUsable();
|
||||
NativeEntrypoints.SteamAPI_ISteamUGC_SuspendDownloads(m_pSteamUGC,bSuspend);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -6515,6 +6651,7 @@ public enum EResult
|
||||
k_EResultRefundToWallet = 98,
|
||||
k_EResultEmailSendFailure = 99,
|
||||
k_EResultNotSettled = 100,
|
||||
k_EResultNeedCaptcha = 101,
|
||||
}
|
||||
public enum EVoiceResult
|
||||
{
|
||||
@@ -6617,6 +6754,7 @@ public enum EAppOwnershipFlags
|
||||
k_EAppOwnershipFlags_LicenseRecurring = 4096,
|
||||
k_EAppOwnershipFlags_LicenseCanceled = 8192,
|
||||
k_EAppOwnershipFlags_AutoGrant = 16384,
|
||||
k_EAppOwnershipFlags_PendingGift = 32768,
|
||||
}
|
||||
public enum EAppType
|
||||
{
|
||||
@@ -6716,6 +6854,24 @@ public enum EBroadcastUploadResult
|
||||
k_EBroadcastUploadResultSettingsChanged = 10,
|
||||
k_EBroadcastUploadResultMissingAudio = 11,
|
||||
k_EBroadcastUploadResultTooFarBehind = 12,
|
||||
k_EBroadcastUploadResultTranscodeBehind = 13,
|
||||
}
|
||||
public enum ELaunchOptionType
|
||||
{
|
||||
k_ELaunchOptionType_None = 0,
|
||||
k_ELaunchOptionType_Default = 1,
|
||||
k_ELaunchOptionType_SafeMode = 2,
|
||||
k_ELaunchOptionType_Multiplayer = 3,
|
||||
k_ELaunchOptionType_Config = 4,
|
||||
k_ELaunchOptionType_VR = 5,
|
||||
k_ELaunchOptionType_Server = 6,
|
||||
k_ELaunchOptionType_Editor = 7,
|
||||
k_ELaunchOptionType_Manual = 8,
|
||||
k_ELaunchOptionType_Benchmark = 9,
|
||||
k_ELaunchOptionType_Option1 = 10,
|
||||
k_ELaunchOptionType_Option2 = 11,
|
||||
k_ELaunchOptionType_Option3 = 12,
|
||||
k_ELaunchOptionType_Dialog = 1000,
|
||||
}
|
||||
public enum EFailureType
|
||||
{
|
||||
@@ -7071,6 +7227,75 @@ public enum ESteamControllerPad
|
||||
k_ESteamControllerPad_Left = 0,
|
||||
k_ESteamControllerPad_Right = 1,
|
||||
}
|
||||
public enum EControllerSource
|
||||
{
|
||||
k_EControllerSource_None = 0,
|
||||
k_EControllerSource_LeftTrackpad = 1,
|
||||
k_EControllerSource_RightTrackpad = 2,
|
||||
k_EControllerSource_Joystick = 3,
|
||||
k_EControllerSource_ABXY = 4,
|
||||
k_EControllerSource_Switch = 5,
|
||||
k_EControllerSource_LeftTrigger = 6,
|
||||
k_EControllerSource_RightTrigger = 7,
|
||||
k_EControllerSource_Gyro = 8,
|
||||
}
|
||||
public enum EControllerSourceMode
|
||||
{
|
||||
k_EControllerSourceMode_None = 0,
|
||||
k_EControllerSourceMode_Dpad = 1,
|
||||
k_EControllerSourceMode_Buttons = 2,
|
||||
k_EControllerSourceMode_FourButtons = 3,
|
||||
k_EControllerSourceMode_AbsoluteMouse = 4,
|
||||
k_EControllerSourceMode_RelativeMouse = 5,
|
||||
k_EControllerSourceMode_JoystickMove = 6,
|
||||
k_EControllerSourceMode_JoystickCamera = 7,
|
||||
k_EControllerSourceMode_ScrollWheel = 8,
|
||||
k_EControllerSourceMode_Trigger = 9,
|
||||
k_EControllerSourceMode_TouchMenu = 10,
|
||||
}
|
||||
public enum EControllerActionOrigin
|
||||
{
|
||||
k_EControllerActionOrigin_None = 0,
|
||||
k_EControllerActionOrigin_A = 1,
|
||||
k_EControllerActionOrigin_B = 2,
|
||||
k_EControllerActionOrigin_X = 3,
|
||||
k_EControllerActionOrigin_Y = 4,
|
||||
k_EControllerActionOrigin_LeftBumper = 5,
|
||||
k_EControllerActionOrigin_RightBumper = 6,
|
||||
k_EControllerActionOrigin_LeftGrip = 7,
|
||||
k_EControllerActionOrigin_RightGrip = 8,
|
||||
k_EControllerActionOrigin_Start = 9,
|
||||
k_EControllerActionOrigin_Back = 10,
|
||||
k_EControllerActionOrigin_LeftPad_Touch = 11,
|
||||
k_EControllerActionOrigin_LeftPad_Swipe = 12,
|
||||
k_EControllerActionOrigin_LeftPad_Click = 13,
|
||||
k_EControllerActionOrigin_LeftPad_DPadNorth = 14,
|
||||
k_EControllerActionOrigin_LeftPad_DPadSouth = 15,
|
||||
k_EControllerActionOrigin_LeftPad_DPadWest = 16,
|
||||
k_EControllerActionOrigin_LeftPad_DPadEast = 17,
|
||||
k_EControllerActionOrigin_RightPad_Touch = 18,
|
||||
k_EControllerActionOrigin_RightPad_Swipe = 19,
|
||||
k_EControllerActionOrigin_RightPad_Click = 20,
|
||||
k_EControllerActionOrigin_RightPad_DPadNorth = 21,
|
||||
k_EControllerActionOrigin_RightPad_DPadSouth = 22,
|
||||
k_EControllerActionOrigin_RightPad_DPadWest = 23,
|
||||
k_EControllerActionOrigin_RightPad_DPadEast = 24,
|
||||
k_EControllerActionOrigin_LeftTrigger_Pull = 25,
|
||||
k_EControllerActionOrigin_LeftTrigger_Click = 26,
|
||||
k_EControllerActionOrigin_RightTrigger_Pull = 27,
|
||||
k_EControllerActionOrigin_RightTrigger_Click = 28,
|
||||
k_EControllerActionOrigin_LeftStick_Move = 29,
|
||||
k_EControllerActionOrigin_LeftStick_Click = 30,
|
||||
k_EControllerActionOrigin_LeftStick_DPadNorth = 31,
|
||||
k_EControllerActionOrigin_LeftStick_DPadSouth = 32,
|
||||
k_EControllerActionOrigin_LeftStick_DPadWest = 33,
|
||||
k_EControllerActionOrigin_LeftStick_DPadEast = 34,
|
||||
k_EControllerActionOrigin_Gyro_Move = 35,
|
||||
k_EControllerActionOrigin_Gyro_Pitch = 36,
|
||||
k_EControllerActionOrigin_Gyro_Yaw = 37,
|
||||
k_EControllerActionOrigin_Gyro_Roll = 38,
|
||||
k_EControllerActionOrigin_Count = 39,
|
||||
}
|
||||
public enum EUGCMatchingUGCType
|
||||
{
|
||||
k_EUGCMatchingUGCType_Items = 0,
|
||||
@@ -7086,6 +7311,7 @@ public enum EUGCMatchingUGCType
|
||||
k_EUGCMatchingUGCType_UsableInGame = 10,
|
||||
k_EUGCMatchingUGCType_ControllerBindings = 11,
|
||||
k_EUGCMatchingUGCType_GameManagedItems = 12,
|
||||
k_EUGCMatchingUGCType_All = -1,
|
||||
}
|
||||
public enum EUserUGCList
|
||||
{
|
||||
@@ -7258,6 +7484,7 @@ public enum ESteamItemFlags
|
||||
[StructLayout(LayoutKind.Sequential)] public struct SteamServerConnectFailure_t
|
||||
{
|
||||
public EResult m_eResult;
|
||||
public bool m_bStillRetrying;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)] public struct SteamServersDisconnected_t
|
||||
{
|
||||
@@ -7758,6 +7985,17 @@ public enum ESteamItemFlags
|
||||
public uint m_nAppID;
|
||||
public ulong m_hFile;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)] public struct RemoteStorageFileWriteAsyncComplete_t
|
||||
{
|
||||
public EResult m_eResult;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)] public struct RemoteStorageFileReadAsyncComplete_t
|
||||
{
|
||||
public ulong m_hFileReadAsync;
|
||||
public EResult m_eResult;
|
||||
public uint m_nOffset;
|
||||
public uint m_cubRead;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)] public struct LeaderboardEntry_t
|
||||
{
|
||||
public ulong m_steamIDUser;
|
||||
@@ -7947,14 +8185,17 @@ public enum ESteamItemFlags
|
||||
public EResult m_eResult;
|
||||
public uint m_unResponseSize;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)] public struct SteamControllerState001_t
|
||||
[StructLayout(LayoutKind.Sequential)] public struct ControllerAnalogActionData_t
|
||||
{
|
||||
public uint unPacketNum;
|
||||
public ulong ulButtons;
|
||||
public char sLeftPadX;
|
||||
public char sLeftPadY;
|
||||
public char sRightPadX;
|
||||
public char sRightPadY;
|
||||
public EControllerSourceMode eMode;
|
||||
public float x;
|
||||
public float y;
|
||||
public bool bActive;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)] public struct ControllerDigitalActionData_t
|
||||
{
|
||||
public bool bState;
|
||||
public bool bActive;
|
||||
}
|
||||
[StructLayout(LayoutKind.Sequential)] public struct SteamUGCDetails_t
|
||||
{
|
||||
|
||||
@@ -69,8 +69,20 @@ S_API void SteamGameServer_RunCallbacks();
|
||||
S_API bool SteamGameServer_BSecure();
|
||||
S_API uint64 SteamGameServer_GetSteamID();
|
||||
|
||||
#define STEAM_GAMESERVER_CALLBACK( thisclass, func, param, var ) CCallback< thisclass, param, true > var; void func( param *pParam )
|
||||
|
||||
//----------------------------------------------------------------------------------------------------------------------------------------------------------//
|
||||
// These macros are similar to the STEAM_CALLBACK_* macros in steam_api.h, but only trigger for gameserver callbacks
|
||||
//----------------------------------------------------------------------------------------------------------------------------------------------------------//
|
||||
#define STEAM_GAMESERVER_CALLBACK( thisclass, func, /*callback_type, [deprecated] var*/... ) \
|
||||
_STEAM_CALLBACK_SELECT( ( __VA_ARGS__, GS, 3 ), ( this->SetGameserverFlag();, thisclass, func, __VA_ARGS__ ) )
|
||||
|
||||
#define STEAM_GAMESERVER_CALLBACK_MANUAL( thisclass, func, callback_type, var ) \
|
||||
CCallbackManual< thisclass, callback_type, true > var; void func( callback_type *pParam )
|
||||
|
||||
|
||||
|
||||
#define _STEAM_CALLBACK_GS( _, thisclass, func, param, var ) \
|
||||
CCallback< thisclass, param, true > var; void func( param *pParam )
|
||||
|
||||
//----------------------------------------------------------------------------------------------------------------------------------------------------------//
|
||||
// steamclient.dll private wrapper functions
|
||||
|
||||
@@ -125,6 +125,7 @@ enum EResult
|
||||
k_EResultRefundToWallet = 98, // Cannot refund to payment method, must use wallet
|
||||
k_EResultEmailSendFailure = 99, // Cannot send an email
|
||||
k_EResultNotSettled = 100, // Can't perform operation till payment has settled
|
||||
k_EResultNeedCaptcha = 101, // Needs to provide a valid captcha
|
||||
};
|
||||
|
||||
// Error codes for use with the voice functions
|
||||
@@ -258,6 +259,7 @@ enum EAppOwnershipFlags
|
||||
k_EAppOwnershipFlags_LicenseRecurring = 0x1000, // Recurring license, user is charged periodically
|
||||
k_EAppOwnershipFlags_LicenseCanceled = 0x2000, // Mark as canceled, but might be still active if recurring
|
||||
k_EAppOwnershipFlags_AutoGrant = 0x4000, // Ownership is based on any kind of autogrant license
|
||||
k_EAppOwnershipFlags_PendingGift = 0x8000, // user has pending gift to redeem
|
||||
};
|
||||
|
||||
|
||||
@@ -427,6 +429,31 @@ enum EBroadcastUploadResult
|
||||
k_EBroadcastUploadResultSettingsChanged = 10, // the client changed broadcast settings
|
||||
k_EBroadcastUploadResultMissingAudio = 11, // client failed to send audio data
|
||||
k_EBroadcastUploadResultTooFarBehind = 12, // clients was too slow uploading
|
||||
k_EBroadcastUploadResultTranscodeBehind = 13, // server failed to keep up with transcode
|
||||
};
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Purpose: codes for well defined launch options
|
||||
//-----------------------------------------------------------------------------
|
||||
enum ELaunchOptionType
|
||||
{
|
||||
k_ELaunchOptionType_None = 0, // unknown what launch option does
|
||||
k_ELaunchOptionType_Default = 1, // runs the game, app, whatever in default mode
|
||||
k_ELaunchOptionType_SafeMode = 2, // runs the game in safe mode
|
||||
k_ELaunchOptionType_Multiplayer = 3, // runs the game in multiplayer mode
|
||||
k_ELaunchOptionType_Config = 4, // runs config tool for this game
|
||||
k_ELaunchOptionType_VR = 5, // runs game in VR mode
|
||||
k_ELaunchOptionType_Server = 6, // runs dedicated server for this game
|
||||
k_ELaunchOptionType_Editor = 7, // runs game editor
|
||||
k_ELaunchOptionType_Manual = 8, // shows game manual
|
||||
k_ELaunchOptionType_Benchmark = 9, // runs game benchmark
|
||||
k_ELaunchOptionType_Option1 = 10, // generic run option, uses description field for game name
|
||||
k_ELaunchOptionType_Option2 = 11, // generic run option, uses description field for game name
|
||||
k_ELaunchOptionType_Option3 = 12, // generic run option, uses description field for game name
|
||||
|
||||
|
||||
k_ELaunchOptionType_Dialog = 1000, // show launch options dialog
|
||||
};
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user