This commit is contained in:
Riley Labrecque
2014-01-29 12:56:10 +02:00
parent 3afa0287ff
commit 84141487ef
31 changed files with 944 additions and 270 deletions
+1 -1
View File
@@ -102,7 +102,7 @@ CSpaceWarServer::CSpaceWarServer( CGameEngine *pGameEngine ) :
ResetPlayerShips();
// Start listening for client connections, as we now have enough info to really handle them
m_hSocketServer = SteamGameServerNetworking()->CreateListenSocket( 0, 0, SPACEWAR_SERVER_PORT );
m_hSocketServer = SteamGameServerNetworking()->CreateListenSocket( 0, 0, SPACEWAR_SERVER_PORT, true );
if ( !m_hSocketServer )
{
OutputDebugString( "Failed creating socket for CSpaceWarServer -- no one will be able to connect\n" );