Files
SteamworksSDK/steamworksexample/connectingmenu.h
T
Riley Labrecque 1fe25a6746 v1.12
2016-07-07 05:55:09 -06:00

31 lines
658 B
C++

//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============
//
// Purpose: Class to define the main game menu
//
// $NoKeywords: $
//=============================================================================
#ifndef CONNECTINGMENU_H
#define CONNECTINGMENU_H
#include <string>
#include <vector>
#include "GameEngine.h"
#include "SpaceWar.h"
#include "BaseMenu.h"
#include "SpaceWarClient.h"
class CConnectingMenu : public CBaseMenu<EClientGameState>
{
public:
// Constructor
CConnectingMenu( IGameEngine *pGameEngine );
void Reset();
void OnConnectFailure();
private:
bool m_bInitialLogonFailed;
};
#endif // CONNECTINGMENU_H