Files
SteamworksSDK/SteamworksExample/QuitMenu.h
T
Riley Labrecque 6e588c2100 v1.11
2016-07-07 05:55:05 -06:00

25 lines
549 B
C++

//========= Copyright © 1996-2008, Valve LLC, All rights reserved. ============
//
// Purpose: Class to define the pause game menu
//
// $NoKeywords: $
//=============================================================================
#ifndef QUITMENU_H
#define QUITMENU_H
#include <string>
#include <vector>
#include "GameEngine.h"
#include "SpaceWar.h"
#include "BaseMenu.h"
#include "SpaceWarClient.h"
class CQuitMenu : public CBaseMenu<EClientGameState>
{
public:
// Constructor
CQuitMenu( IGameEngine *pGameEngine );
};
#endif // QUITMENU_H