Files
Storm/Spawn_Grenade.hpp
explorer 8531fedee8 optimize shotgun seeds, pellet arrangement;
credits: god (for providing the algorithm in a dream), noop (for having NASA computer, spending ~4.5 hours on the algorithm)
2026-08-07 16:02:01 +03:00

10 lines
407 B
C++
Executable File

void* Original_Spawn_Grenade_Caller;
void __thiscall Redirected_Spawn_Grenade(void* Entity)
{
using Set_Size_Type = void(__thiscall*)(void* Entity, float* Minimum, float* Maximum);
Set_Size_Type((unsigned __int32)Client_Module + 281664)(Entity, (float[3]){ -16.f, -16.f, -16.f }, (float[3]){ 16.f, 16.f, 16.f });
(decltype(&Redirected_Spawn_Grenade)(Original_Spawn_Grenade_Caller))(Entity);
}