Create preliminary GameObject inspector for testing, cleanup some UI

This commit is contained in:
Sinai
2021-04-16 21:07:32 +10:00
parent 40d32e1919
commit 085c79441b
13 changed files with 322 additions and 22 deletions
+4
View File
@@ -265,17 +265,21 @@
<Compile Include="UI\Models\UIBehaviourModel.cs" />
<Compile Include="UI\Models\UIModel.cs" />
<Compile Include="UI\Models\UIPanel.cs" />
<Compile Include="UI\Panels\GameObjectInspector.cs" />
<Compile Include="UI\Panels\SceneExplorer.cs" />
<Compile Include="UI\UIFactory.cs" />
<Compile Include="UI\UIManager.cs" />
<Compile Include="UI\Utility\PanelDragger.cs" />
<Compile Include="UI\Utility\SignatureHighlighter.cs" />
<Compile Include="UI\Utility\ToStringUtility.cs" />
<Compile Include="UI\Widgets\InfiniteScroll\ICell.cs" />
<Compile Include="UI\Widgets\InfiniteScroll\IListDataSource.cs" />
<Compile Include="UI\Widgets\InfiniteScroll\InfiniteScrollRect.cs" />
<Compile Include="UI\Widgets\InfiniteScroll\UIExtensions.cs" />
<Compile Include="UI\Widgets\InputFieldScroller.cs" />
<Compile Include="UI\Widgets\PageHandler.cs" />
<Compile Include="UI\Widgets\SimpleList\SimpleCell.cs" />
<Compile Include="UI\Widgets\SimpleList\SimpleListSource.cs" />
<Compile Include="UI\Widgets\SliderScrollbar.cs" />
<Compile Include="UI\Widgets\TransformTree\CachedTransform.cs" />
<Compile Include="UI\Widgets\TransformTree\TransformCell.cs" />