mirror of
https://github.com/sinai-dev/UnityExplorer.git
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Load assetbundle from EmbeddedResource
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@@ -1,5 +1,6 @@
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using System;
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using System.IO;
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using BepInEx;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityExplorer.Config;
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@@ -19,7 +20,12 @@ namespace UnityExplorer
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public const string VERSION = "3.1.4";
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public const string AUTHOR = "Sinai";
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public const string GUID = "com.sinai.unityexplorer";
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#if ML
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public const string EXPLORER_FOLDER = @"Mods\UnityExplorer";
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#elif BIE
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public static string EXPLORER_FOLDER = Path.Combine(Paths.ConfigPath, "UnityExplorer");
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#endif
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public static ExplorerCore Instance { get; private set; }
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