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3.0.3
* Fixed not being able to set values on Enums * [MONO] Fixed an issue where GameObjects in no scene (a Resource/Asset) would display nothing for their scene name, instead of "None (Resource/Asset)". * Some UI layout cleanups and fixes, the Child/Component lists on the GameObject inspector should now expand to fill available height.
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@@ -25,7 +25,7 @@
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<Prefer32Bit>false</Prefer32Bit>
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<RootNamespace>UnityExplorer</RootNamespace>
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<!-- Set this to the BepInEx Il2Cpp Game folder, without the ending '\' character. -->
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<BIECppGameFolder>D:\Steam\steamapps\common\Outward_IL2CPP</BIECppGameFolder>
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<BIECppGameFolder>D:\Steam\steamapps\common\Outward</BIECppGameFolder>
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<!-- Set this to the BepInEx Mono Game folder, without the ending '\' character. -->
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<BIEMonoGameFolder>D:\source\Unity Projects\Test\_BUILD_MONO</BIEMonoGameFolder>
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<!-- Set this to the BepInEx Mono Managed folder, without the ending '\' character. -->
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