* Fixed not being able to set values on Enums
* [MONO] Fixed an issue where GameObjects in no scene (a Resource/Asset) would display nothing for their scene name, instead of "None (Resource/Asset)".
* Some UI layout cleanups and fixes, the Child/Component lists on the GameObject inspector should now expand to fill available height.
This commit is contained in:
sinaioutlander
2020-11-22 18:22:57 +11:00
parent c38155ab04
commit bb46d77a02
8 changed files with 36 additions and 104 deletions
+1 -1
View File
@@ -25,7 +25,7 @@
<Prefer32Bit>false</Prefer32Bit>
<RootNamespace>UnityExplorer</RootNamespace>
<!-- Set this to the BepInEx Il2Cpp Game folder, without the ending '\' character. -->
<BIECppGameFolder>D:\Steam\steamapps\common\Outward_IL2CPP</BIECppGameFolder>
<BIECppGameFolder>D:\Steam\steamapps\common\Outward</BIECppGameFolder>
<!-- Set this to the BepInEx Mono Game folder, without the ending '\' character. -->
<BIEMonoGameFolder>D:\source\Unity Projects\Test\_BUILD_MONO</BIEMonoGameFolder>
<!-- Set this to the BepInEx Mono Managed folder, without the ending '\' character. -->