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use UniverseLib
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@@ -9,6 +9,8 @@ using UnityExplorer.Core.Config;
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using UnityExplorer.CacheObject;
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using UnityExplorer.UI.Widgets;
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using UnityExplorer.UI;
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using UniverseLib.UI;
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using UniverseLib;
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namespace UnityExplorer.CacheObject.IValues
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{
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@@ -38,7 +40,7 @@ namespace UnityExplorer.CacheObject.IValues
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if (s == null)
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return false;
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return s.Length >= UIManager.MAX_INPUTFIELD_CHARS;
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return s.Length >= UniversalUI.MAX_INPUTFIELD_CHARS;
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}
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public override void SetValue(object value)
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