mirror of
https://github.com/GrahamKracker/UnityExplorer.git
synced 2026-10-10 21:13:13 +08:00
Update to UniverseLib 1.2, cleanups
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@@ -1,6 +1,8 @@
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using System;
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using HarmonyLib;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using UnityEngine;
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using UnityEngine.UI;
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@@ -8,7 +10,9 @@ using UnityExplorer.Inspectors;
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using UnityExplorer.UI.Widgets;
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using UniverseLib;
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using UniverseLib.UI;
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using UniverseLib.UI.Models;
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using UniverseLib.UI.Widgets;
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using UniverseLib.UI.Widgets.ScrollView;
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namespace UnityExplorer.UI.Widgets
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{
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@@ -152,8 +156,8 @@ namespace UnityExplorer.UI.Widgets
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Color highlight = new Color(0.25f, 0.25f, 0.25f);
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Color pressed = new Color(0.05f, 0.05f, 0.05f);
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Color disabled = new Color(1, 1, 1, 0);
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RuntimeProvider.Instance.SetColorBlock(ExpandButton.Component, normal, highlight, pressed, disabled);
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RuntimeProvider.Instance.SetColorBlock(NameButton.Component, normal, highlight, pressed, disabled);
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RuntimeHelper.SetColorBlock(ExpandButton.Component, normal, highlight, pressed, disabled);
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RuntimeHelper.SetColorBlock(NameButton.Component, normal, highlight, pressed, disabled);
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NameButton.OnClick += OnMainButtonClicked;
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ExpandButton.OnClick += OnExpandClicked;
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