fix: keep IM session streams subscribed across desktop views

Telegram and desktop can attach to the same session while a turn is streaming. The WebSocket handler now tracks output callbacks per client and broadcasts session messages instead of replacing the previous subscriber. Telegram thinking deltas are accumulated before editing the placeholder so the preview does not collapse to the latest tiny chunk.

Constraint: Desktop and IM adapters may observe the same active session concurrently
Rejected: Keep a single session output callback | a later desktop view can steal Telegram's live content and completion events
Confidence: high
Scope-risk: moderate
Directive: Do not collapse session output callbacks back to one callback without a multi-client streaming regression
Tested: bun run check:server (828 pass); bun run check:adapters (358 pass); git diff --check
Not-tested: Live Telegram Bot API smoke against the packaged app
This commit is contained in:
程序员阿江(Relakkes)
2026-05-23 16:19:39 +08:00
parent 28ddcd0afd
commit 673523f3fd
5 changed files with 221 additions and 20 deletions
+91 -19
View File
@@ -107,8 +107,16 @@ export type WebSocketData = {
serverHost: string
}
// Active WebSocket sessions
const activeSessions = new Map<string, ServerWebSocket<WebSocketData>>()
// Active WebSocket clients, grouped by session. Desktop, H5, and IM adapters can
// legitimately watch the same running session at the same time.
const activeSessions = new Map<string, Set<ServerWebSocket<WebSocketData>>>()
const clientOutputCallbacks = new Map<
ServerWebSocket<WebSocketData>,
{
sessionId: string
callback: (cliMsg: any) => void
}
>()
export const handleWebSocket = {
open(ws: ServerWebSocket<WebSocketData>) {
@@ -135,11 +143,11 @@ export const handleWebSocket = {
sessionCleanupTimers.delete(sessionId)
}
activeSessions.set(sessionId, ws)
addActiveClient(sessionId, ws)
if (prewarmedSessions.has(sessionId)) {
bindPrewarmMetadataCapture(sessionId)
} else {
rebindSessionOutput(sessionId, ws)
bindClientSessionOutput(sessionId, ws)
}
const msg: ServerMessage = { type: 'connected', sessionId }
@@ -218,19 +226,23 @@ export const handleWebSocket = {
}
console.log(`[WS] Client disconnected from session: ${sessionId} (${code}: ${reason})`)
if (activeSessions.get(sessionId) !== ws) {
if (!removeActiveClient(sessionId, ws)) {
console.log(`[WS] Ignoring stale client disconnect for session: ${sessionId}`)
return
}
removeClientOutputCallback(ws)
if (hasActiveClients(sessionId)) {
return
}
computerUseApprovalService.cancelSession(sessionId)
activeSessions.delete(sessionId)
conversationService.clearOutputCallbacks(sessionId)
// Schedule delayed cleanup: if the client doesn't reconnect within 30 seconds,
// stop the CLI subprocess to avoid leaking resources.
const cleanupTimer = setTimeout(() => {
sessionCleanupTimers.delete(sessionId)
if (!activeSessions.has(sessionId)) {
if (!hasActiveClients(sessionId)) {
console.log(`[WS] Session ${sessionId} not reconnected after 30s, stopping CLI subprocess`)
conversationService.stopSession(sessionId)
cleanupSessionRuntimeState(sessionId)
@@ -340,7 +352,7 @@ async function handleUserMessage(
const shouldForwardCurrentTurnLocalCommand =
createCurrentTurnLocalCommandForwarder(desktopSlashCommand)
rebindSessionOutput(sessionId, ws, {
bindAllClientSessionOutputs(sessionId, {
shouldForward: (cliMsg) => {
if (userMessageSent || (cliMsg.type === 'result' && cliMsg.is_error)) {
return true
@@ -1679,7 +1691,56 @@ function isCompactSummaryMessageContent(content: unknown): content is string {
)
}
function rebindSessionOutput(
function addActiveClient(
sessionId: string,
ws: ServerWebSocket<WebSocketData>,
): void {
let clients = activeSessions.get(sessionId)
if (!clients) {
clients = new Set()
activeSessions.set(sessionId, clients)
}
clients.add(ws)
}
function removeActiveClient(
sessionId: string,
ws: ServerWebSocket<WebSocketData>,
): boolean {
const clients = activeSessions.get(sessionId)
if (!clients?.has(ws)) return false
clients.delete(ws)
if (clients.size === 0) {
activeSessions.delete(sessionId)
}
return true
}
function hasActiveClients(sessionId: string): boolean {
return (activeSessions.get(sessionId)?.size ?? 0) > 0
}
function removeClientOutputCallback(ws: ServerWebSocket<WebSocketData>): void {
const entry = clientOutputCallbacks.get(ws)
if (!entry) return
conversationService.removeOutputCallback(entry.sessionId, entry.callback)
clientOutputCallbacks.delete(ws)
}
function bindAllClientSessionOutputs(
sessionId: string,
options?: {
shouldForward?: (cliMsg: any) => boolean
},
): void {
const clients = activeSessions.get(sessionId)
if (!clients) return
for (const ws of clients) {
bindClientSessionOutput(sessionId, ws, options)
}
}
function bindClientSessionOutput(
sessionId: string,
ws: ServerWebSocket<WebSocketData>,
options?: {
@@ -1688,8 +1749,9 @@ function rebindSessionOutput(
) {
if (!conversationService.hasSession(sessionId)) return
conversationService.clearOutputCallbacks(sessionId)
conversationService.onOutput(sessionId, (cliMsg) => {
removeClientOutputCallback(ws)
const callback = (cliMsg: any) => {
if (options?.shouldForward && !options.shouldForward(cliMsg)) {
return
}
@@ -1702,7 +1764,10 @@ function rebindSessionOutput(
if (cliMsg.type === 'result') {
triggerTitleGeneration(ws, sessionId)
}
})
}
clientOutputCallbacks.set(ws, { sessionId, callback })
conversationService.onOutput(sessionId, callback)
}
type RuntimeSettings = {
@@ -1926,9 +1991,12 @@ async function waitForRuntimeTransitionBeforeUserTurn(
* Send a message to a specific session's WebSocket (for use by services)
*/
export function sendToSession(sessionId: string, message: ServerMessage): boolean {
const ws = activeSessions.get(sessionId)
if (!ws) return false
ws.send(JSON.stringify(message))
const clients = activeSessions.get(sessionId)
if (!clients || clients.size === 0) return false
const payload = JSON.stringify(message)
for (const ws of clients) {
ws.send(payload)
}
return true
}
@@ -1991,11 +2059,14 @@ export function closeSessionConnection(sessionId: string, reason = 'session clos
conversationService.clearOutputCallbacks(sessionId)
cleanupSessionRuntimeState(sessionId)
const ws = activeSessions.get(sessionId)
if (!ws) return false
const clients = activeSessions.get(sessionId)
if (!clients || clients.size === 0) return false
activeSessions.delete(sessionId)
ws.close(1000, reason)
for (const ws of clients) {
clientOutputCallbacks.delete(ws)
ws.close(1000, reason)
}
return true
}
@@ -2007,6 +2078,7 @@ export function __resetWebSocketHandlerStateForTests(): void {
for (const timer of sessionCleanupTimers.values()) clearTimeout(timer)
for (const timer of prewarmIdleTimers.values()) clearTimeout(timer)
activeSessions.clear()
clientOutputCallbacks.clear()
sessionCleanupTimers.clear()
prewarmIdleTimers.clear()
}