uid issue
This commit is contained in:
@@ -0,0 +1,258 @@
|
||||
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
//=====================================================================================//
|
||||
|
||||
#ifdef _GAMECONSOLE
|
||||
#define SUPPORT_NET_CONSOLE 0
|
||||
#else
|
||||
#define SUPPORT_NET_CONSOLE 1
|
||||
#endif
|
||||
|
||||
#if SUPPORT_NET_CONSOLE
|
||||
|
||||
#if defined(_WIN32)
|
||||
#if !defined(_X360)
|
||||
#include "winlite.h"
|
||||
#include <winsock2.h>
|
||||
#endif
|
||||
#undef SetPort // winsock screws with the SetPort string... *sigh*
|
||||
#define MSG_NOSIGNAL 0
|
||||
|
||||
#elif POSIX
|
||||
|
||||
#ifdef OSX
|
||||
#define MSG_NOSIGNAL 0 // doesn't exist on OSX, use SO_NOSIGPIPE socket option instead
|
||||
#endif
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
|
||||
#include <netinet/in.h>
|
||||
#include <netinet/tcp.h>
|
||||
#include <errno.h>
|
||||
#include <sys/ioctl.h>
|
||||
#define closesocket close
|
||||
#define WSAGetLastError() errno
|
||||
#define ioctlsocket ioctl
|
||||
|
||||
#endif // SUPPORT_NET_CONSOLE
|
||||
#include "mathlib/expressioncalculator.h"
|
||||
|
||||
#include "client_pch.h"
|
||||
#include <time.h>
|
||||
#include "console.h"
|
||||
#include "netconsole.h"
|
||||
|
||||
|
||||
// memdbgon must be the last include file in a .cpp file!!!
|
||||
#include "tier0/memdbgon.h"
|
||||
|
||||
extern IVEngineClient *engineClient;
|
||||
|
||||
#if SUPPORT_NET_CONSOLE
|
||||
void InitNetConsole( void )
|
||||
{
|
||||
if ( !g_pNetConsoleMgr )
|
||||
g_pNetConsoleMgr = new CNetConsoleMgr;
|
||||
}
|
||||
#endif
|
||||
|
||||
CNetConsoleMgr::CNetConsoleMgr( void ) : m_Socket( this )
|
||||
{
|
||||
m_bActive = false;
|
||||
m_bPasswordProtected = false;
|
||||
int nPassword = CommandLine()->FindParm( "-netconpassword" );
|
||||
if ( nPassword )
|
||||
{
|
||||
char const *pPassword = CommandLine()->GetParm( nPassword + 1 );
|
||||
V_strncpy( m_pPassword, pPassword, sizeof( m_pPassword ) );
|
||||
m_bPasswordProtected = true;
|
||||
}
|
||||
int nPort = CommandLine()->FindParm( "-netconport" );
|
||||
if ( nPort )
|
||||
{
|
||||
char const *pPortNum = CommandLine()->GetParm( nPort + 1 );
|
||||
m_Address = net_local_adr;
|
||||
int nPortNumber = EvaluateExpression( pPortNum, -1 );
|
||||
if ( nPortNumber > 0 )
|
||||
{
|
||||
m_Address.SetPort( nPortNumber );
|
||||
m_bActive = true;
|
||||
m_Socket.CreateListenSocket( m_Address, true );
|
||||
}
|
||||
}
|
||||
// now, handle cmds from parent process
|
||||
if ( g_nForkID > 0 )
|
||||
{
|
||||
int opt = 1;
|
||||
// set this socket to non-blocking
|
||||
ioctlsocket( g_nSocketToParentProcess, FIONBIO, (unsigned long*)&opt ); // non-blocking
|
||||
m_ParentConnection.m_hSocket = g_nSocketToParentProcess;
|
||||
m_ParentConnection.m_bAuthorized = true; // no password needed from parent
|
||||
m_ParentConnection.m_bInputOnly = true; // we don't want to spew to here
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
CNetConsoleMgr::CNetConsoleMgr( int nPort ) : m_Socket( this )
|
||||
{
|
||||
m_bPasswordProtected = false;
|
||||
m_Address.SetPort( nPort );
|
||||
m_bActive = true;
|
||||
m_Socket.CreateListenSocket( m_Address, true );
|
||||
}
|
||||
|
||||
|
||||
static char const s_pszPasswordMessage[]="This server is password protected for console access. Must send PASS command\n\r";
|
||||
|
||||
void CNetConsoleMgr::Execute( CConnectedNetConsoleData *pData )
|
||||
{
|
||||
if ( memcmp( pData->m_pszInputCommandBuffer, "PASS ", 5 ) == 0 )
|
||||
{
|
||||
if ( V_strcmp( pData->m_pszInputCommandBuffer + 5, m_pPassword ) == 0 )
|
||||
pData->m_bAuthorized = true;
|
||||
else
|
||||
{
|
||||
// bad password
|
||||
Warning( "Bad password attempt from net console\n" );
|
||||
pData->m_bAuthorized = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( pData->m_bAuthorized )
|
||||
{
|
||||
#ifdef DEDICATED
|
||||
Cbuf_AddText(CBUF_SERVER, pData->m_pszInputCommandBuffer, kCommandSrcUserInput );
|
||||
Cbuf_Execute();
|
||||
#else
|
||||
engineClient->ClientCmd_Unrestricted( pData->m_pszInputCommandBuffer, true );
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
SocketHandle_t hSocket = pData->m_hSocket;
|
||||
#ifdef OSX
|
||||
int val = 1;
|
||||
setsockopt( hSocket, SOL_SOCKET, SO_NOSIGPIPE, &val, sizeof(val));
|
||||
#endif
|
||||
send( hSocket, s_pszPasswordMessage, strlen( s_pszPasswordMessage ), MSG_NOSIGNAL );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CNetConsoleMgr::SendStringToNetConsoles( char const *pString )
|
||||
{
|
||||
m_Socket.RunFrame();
|
||||
int nCount = NumConnectedSockets();
|
||||
if ( nCount )
|
||||
{
|
||||
// lets add the lf to any cr's
|
||||
char *pTmp = (char * ) stackalloc( strlen( pString ) * 2 + 1 );
|
||||
char *oString = pTmp;
|
||||
char const *pIn = pString;
|
||||
while ( *pIn )
|
||||
{
|
||||
if ( *pIn == '\n' )
|
||||
*( oString++ ) = '\r';
|
||||
*( oString++ ) = *( pIn++ );
|
||||
}
|
||||
*( oString++ ) = 0;
|
||||
|
||||
for ( int i = 0; i < nCount; i++ )
|
||||
{
|
||||
CConnectedNetConsoleData *pData = GetConnection( i );
|
||||
if ( pData->m_bAuthorized && ( ! pData->m_bInputOnly ) ) // no output to un-authed net consoles
|
||||
{
|
||||
#ifdef OSX
|
||||
int val = 1;
|
||||
setsockopt( pData->m_hSocket, SOL_SOCKET, SO_NOSIGPIPE, &val, sizeof(val));
|
||||
#endif
|
||||
send( pData->m_hSocket, pTmp, oString - pTmp - 1, MSG_NOSIGNAL );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CNetConsoleMgr::RunFrame( void )
|
||||
{
|
||||
// check for incoming data
|
||||
m_Socket.RunFrame();
|
||||
int nCount = NumConnectedSockets();
|
||||
for ( int i = nCount - 1; i >= 0; i-- )
|
||||
{
|
||||
CConnectedNetConsoleData *pData = GetConnection( i );
|
||||
SocketHandle_t hSocket = pData->m_hSocket;
|
||||
char ch;
|
||||
int pendingLen = recv( hSocket, &ch, sizeof(ch), MSG_PEEK );
|
||||
if ( pendingLen == -1 && SocketWouldBlock() )
|
||||
continue;
|
||||
|
||||
if ( pendingLen <= 0 ) // eof or error
|
||||
{
|
||||
CloseConnection( i );
|
||||
continue;
|
||||
}
|
||||
|
||||
// find out how much we have to read
|
||||
unsigned long readLen;
|
||||
ioctlsocket( hSocket, FIONREAD, &readLen );
|
||||
while( readLen > 0 )
|
||||
{
|
||||
char recvBuf[256];
|
||||
int recvLen = recv( hSocket, recvBuf , MIN( sizeof( recvBuf ) , readLen ), 0 );
|
||||
if ( recvLen == 0 ) // socket was closed
|
||||
{
|
||||
CloseConnection( i );
|
||||
break;
|
||||
}
|
||||
|
||||
if ( recvLen < 0 && !SocketWouldBlock() )
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
readLen -= recvLen;
|
||||
// now, lets write what we've got into the command buffer
|
||||
HandleInputChars( recvBuf, recvLen, pData );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CNetConsoleMgr::HandleInputChars( char const *pIn, int recvLen, CConnectedNetConsoleData *pData )
|
||||
{
|
||||
while( recvLen )
|
||||
{
|
||||
switch( *pIn )
|
||||
{
|
||||
case '\r':
|
||||
case '\n':
|
||||
{
|
||||
if ( pData->m_nCharsInCommandBuffer )
|
||||
{
|
||||
pData->m_pszInputCommandBuffer[pData->m_nCharsInCommandBuffer] = 0;
|
||||
Execute( pData );
|
||||
}
|
||||
pData->m_nCharsInCommandBuffer = 0;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
if ( pData->m_nCharsInCommandBuffer < MAX_NETCONSOLE_INPUT_LEN - 1 )
|
||||
pData->m_pszInputCommandBuffer[pData->m_nCharsInCommandBuffer++] = *pIn;
|
||||
break;
|
||||
}
|
||||
}
|
||||
pIn++;
|
||||
recvLen--;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
CNetConsoleMgr *g_pNetConsoleMgr;
|
||||
|
||||
#endif // support_netconsole
|
||||
|
||||
Reference in New Issue
Block a user