Fix file encoding

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Nick Hastings authored and Nicholas Hastings committed 2025-05-17 14:15:27 -04:00
1 parent 6bd04b74a8
commit 044b6cf8df
2700 files changed
+2708 -2708

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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: Color conversion routines.
//
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@@ -6,7 +6,7 @@ use Text::Wrap;
srand(31456);
print <<END
//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
//
// Purpose: static data for noise() primitives.
//
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
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@@ -1,4 +1,4 @@
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
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@@ -1,4 +1,4 @@
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
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@@ -1,4 +1,4 @@
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose: Math primitives.
//
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@@ -1,4 +1,4 @@
//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
//
// Purpose: static data for noise() primitives.
//
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@@ -1,4 +1,4 @@
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
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@@ -1,4 +1,4 @@
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
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@@ -1,4 +1,4 @@
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
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@@ -1,4 +1,4 @@
//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
//
// Purpose: generates 4 randum numbers in the range 0..1 quickly, using SIMD
//
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@@ -1,4 +1,4 @@
//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. =======//
//====== Copyright © 1996-2006, Valve Corporation, All rights reserved. =======//
//
// Purpose: Provide a class (SSE/SIMD only) holding a 2d matrix of class FourVectors,
// for high speed processing in tools.
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@@ -1,4 +1,4 @@
//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
//
// Purpose: noise() primitives.
//
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@@ -1,4 +1,4 @@
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: SSE Math primitives.
//
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@@ -1,4 +1,4 @@
//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
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@@ -1,4 +1,4 @@
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
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@@ -1,4 +1,4 @@
//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
//
// Purpose: Fast low quality noise suitable for real time use
//
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@@ -1,4 +1,4 @@
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
+1 -1
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@@ -1,4 +1,4 @@
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//