From 2cd92f1702e7957dda08b4b8407aa0eadbf9a2c2 Mon Sep 17 00:00:00 2001 From: Pavel Djundik Date: Tue, 6 Oct 2026 15:21:58 +0300 Subject: [PATCH] Update INetworkServerService vtable --- public/iserver.h | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/public/iserver.h b/public/iserver.h index 6a786b52..94f71d81 100644 --- a/public/iserver.h +++ b/public/iserver.h @@ -232,16 +232,15 @@ public: virtual bool IsServerRunning( void ) const = 0; virtual void DisconnectGameNow( /*ENetworkDisconnectionReason*/ int ) = 0; virtual void PrintSpawnGroupStatus( void ) const = 0; - virtual void SetFinalSimulationTickThisFrame( int ) = 0; - virtual void *GetGameServer( void ) = 0; //virtual int GetTickInterval( void ) const = 0; //virtual void ProcessSocket( void ) = 0; - virtual int GetServerNetworkAddress( void ) = 0; + virtual netadr_t GetServerNetworkAddress( void ) = 0; virtual bool GameLoadFailed( void ) const = 0; virtual void SetGameLoadFailed( bool bFailed ) = 0; virtual void SetGameLoadStarted( void ) = 0; - virtual void unk_18019F5B0( void ) = 0; - virtual void StartChangeLevel( void ) = 0; + virtual void StartChangeLevel( const char *, const char *pszLandmark, void * ) = 0; + virtual bool FinishChangeLevel( void ) = 0; + virtual bool unk101( void ) = 0; virtual void PreserveSteamID( void ) = 0; virtual CRC32_t GetServerSerializersCRC( void ) = 0; virtual void *GetServerSerializersMsg( void ) = 0;