* Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details.

* Pulled in bug fixes from HL2 and HL2MP.
This commit is contained in:
Joe Ludwig committed 2013-07-04 11:20:31 -07:00
1 parent 7502ba9583
commit 3569c0f8f5
191 files changed
+17837 -41949

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@@ -2222,7 +2222,10 @@ void CViewRender::RenderView( const CViewSetup &view, int nClearFlags, int whatT
}
// let vgui know where to render stuff for the forced-to-framebuffer panels
vgui::surface()->SetFullscreenViewport( viewFramebufferX, viewFramebufferY, viewFramebufferWidth, viewFramebufferHeight );
if( UseVR() )
{
vgui::surface()->SetFullscreenViewport( viewFramebufferX, viewFramebufferY, viewFramebufferWidth, viewFramebufferHeight );
}
// clear the render target if we need to
if( bClear )