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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2026-10-10 20:03:08 +08:00
* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.

OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.

Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
This commit is contained in:
Joe Ludwig
2013-09-02 11:39:10 -07:00
parent e38213b8fe
commit 39d16ca147
189 changed files with 5804 additions and 732 deletions
+18
View File
@@ -798,6 +798,24 @@ CON_COMMAND( give, "Give item to player.\n\tArguments: <item_name>" )
Q_strncpy( item_to_give, args[1], sizeof( item_to_give ) );
Q_strlower( item_to_give );
// Don't allow regular users to create point_servercommand entities for the same reason as blocking ent_fire
if ( !Q_stricmp( item_to_give, "point_servercommand" ) )
{
if ( engine->IsDedicatedServer() )
{
// We allow people with disabled autokick to do it, because they already have rcon.
if ( pPlayer->IsAutoKickDisabled() == false )
return;
}
else if ( gpGlobals->maxClients > 1 )
{
// On listen servers with more than 1 player, only allow the host to create point_servercommand.
CBasePlayer *pHostPlayer = UTIL_GetListenServerHost();
if ( pPlayer != pHostPlayer )
return;
}
}
// Dirty hack to avoid suit playing it's pickup sound
if ( !Q_stricmp( item_to_give, "item_suit" ) )
{