Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.

This commit is contained in:
Scott Ehlert committed 2011-04-28 01:30:09 -05:00
1 parent b9b7f08197
commit 3e7f7bdabd
300 files changed
+1041 -1084

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+9 -9
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@@ -678,9 +678,9 @@ void C_BaseExplosionEffect::CreateDebris( void )
pParticle->m_flRollDelta = random->RandomFloat( 0, 360 );
float colorRamp = random->RandomFloat( 0.5f, 1.5f );
pParticle->m_uchColor[0] = min( 1.0f, 0.25f*colorRamp )*255.0f;
pParticle->m_uchColor[1] = min( 1.0f, 0.25f*colorRamp )*255.0f;
pParticle->m_uchColor[2] = min( 1.0f, 0.25f*colorRamp )*255.0f;
pParticle->m_uchColor[0] = MIN( 1.0f, 0.25f*colorRamp )*255.0f;
pParticle->m_uchColor[1] = MIN( 1.0f, 0.25f*colorRamp )*255.0f;
pParticle->m_uchColor[2] = MIN( 1.0f, 0.25f*colorRamp )*255.0f;
}
#endif // !_XBOX
}
@@ -1208,7 +1208,7 @@ void C_WaterExplosionEffect::CreateMisc( void )
colorRamp = random->RandomFloat( 1.5f, 2.0f );
FloatToColor32( tParticle->m_color, min( 1.0f, m_vecColor[0] * colorRamp ), min( 1.0f, m_vecColor[1] * colorRamp ), min( 1.0f, m_vecColor[2] * colorRamp ), m_flLuminosity );
FloatToColor32( tParticle->m_color, MIN( 1.0f, m_vecColor[0] * colorRamp ), MIN( 1.0f, m_vecColor[1] * colorRamp ), MIN( 1.0f, m_vecColor[2] * colorRamp ), m_flLuminosity );
}
//Dump out drops
@@ -1236,7 +1236,7 @@ void C_WaterExplosionEffect::CreateMisc( void )
colorRamp = random->RandomFloat( 1.5f, 2.0f );
FloatToColor32( tParticle->m_color, min( 1.0f, m_vecColor[0] * colorRamp ), min( 1.0f, m_vecColor[1] * colorRamp ), min( 1.0f, m_vecColor[2] * colorRamp ), m_flLuminosity );
FloatToColor32( tParticle->m_color, MIN( 1.0f, m_vecColor[0] * colorRamp ), MIN( 1.0f, m_vecColor[1] * colorRamp ), MIN( 1.0f, m_vecColor[2] * colorRamp ), m_flLuminosity );
}
#endif
@@ -1267,12 +1267,12 @@ void C_WaterExplosionEffect::CreateMisc( void )
colorRamp = random->RandomFloat( 0.75f, 1.25f );
pParticle->m_uchColor[0] = min( 1.0f, m_vecColor[0] * colorRamp ) * 255.0f;
pParticle->m_uchColor[1] = min( 1.0f, m_vecColor[1] * colorRamp ) * 255.0f;
pParticle->m_uchColor[2] = min( 1.0f, m_vecColor[2] * colorRamp ) * 255.0f;
pParticle->m_uchColor[0] = MIN( 1.0f, m_vecColor[0] * colorRamp ) * 255.0f;
pParticle->m_uchColor[1] = MIN( 1.0f, m_vecColor[1] * colorRamp ) * 255.0f;
pParticle->m_uchColor[2] = MIN( 1.0f, m_vecColor[2] * colorRamp ) * 255.0f;
pParticle->m_uchStartSize = 24 * flScale * RemapValClamped( i, 7, 0, 1, 0.5f );
pParticle->m_uchEndSize = min( 255, pParticle->m_uchStartSize * 2 );
pParticle->m_uchEndSize = MIN( 255, pParticle->m_uchStartSize * 2 );
pParticle->m_uchStartAlpha = RemapValClamped( i, 7, 0, 255, 32 ) * m_flLuminosity;
pParticle->m_uchEndAlpha = 0;