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Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
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@@ -540,7 +540,7 @@ void CGib::BounceGibTouch ( CBaseEntity *pOther )
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float volume;
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float zvel = fabs(GetAbsVelocity().z);
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volume = 0.8f * min(1.0, ((float)zvel) / 450.0f);
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volume = 0.8f * MIN(1.0, ((float)zvel) / 450.0f);
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CBreakable::MaterialSoundRandom( entindex(), (Materials)m_material, volume );
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}
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