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Fixed conflict between min/max macros and std::min/max when using GCC >= 4.2.
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@@ -240,7 +240,7 @@ void CSoundscapeSystem::FrameUpdatePostEntityThink()
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// update 2 soundscape entities each tick. (when debugging update
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// them all)
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int count = soundscape_debug.GetBool() ? total : min(2, total);
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int count = soundscape_debug.GetBool() ? total : MIN(2, total);
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for ( int i = 0; i < count; i++ )
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{
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m_activeIndex++;
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