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Various fixes for 64-builds and added 64-bit libs for macOS.
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@@ -11,30 +11,43 @@
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bool CheckMMXTechnology(void)
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{
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#ifndef PLATFORM_64BITS
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unsigned long eax,ebx,edx,unused;
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cpuid(1,eax,ebx,unused,edx);
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return edx & 0x800000;
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#else
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return true;
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#endif
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}
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bool CheckSSETechnology(void)
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{
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#ifndef PLATFORM_64BITS
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unsigned long eax,ebx,edx,unused;
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cpuid(1,eax,ebx,unused,edx);
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return edx & 0x2000000L;
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#else
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return true;
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#endif
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}
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bool CheckSSE2Technology(void)
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{
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#ifndef PLATFORM_64BITS
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unsigned long eax,ebx,edx,unused;
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cpuid(1,eax,ebx,unused,edx);
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return edx & 0x04000000;
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#else
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return true;
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#endif
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}
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bool Check3DNowTechnology(void)
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{
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#ifndef PLATFORM_64BITS
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unsigned long eax, unused;
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cpuid(0x80000000,eax,unused,unused,unused);
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@@ -44,4 +57,7 @@ bool Check3DNowTechnology(void)
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return ( eax & 1<<31 );
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}
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return false;
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#else
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return true;
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#endif
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}
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