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Imported tier1 and mathlib code from L4D2 SDK.
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@@ -0,0 +1,12 @@
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include "mathlib/vector.h"
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Vector vec3_origin(0,0,0);
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