Imported tier1 and mathlib code from L4D2 SDK.

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Scott Ehlert committed 2012-05-21 02:48:36 -05:00
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#include "mathlib/vector.h"
Vector vec3_origin(0,0,0);