mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2026-10-10 20:03:08 +08:00
SDK sync.
This commit is contained in:
@@ -834,7 +834,7 @@ void CLuminanceHistogramSystem::UpdateLuminanceRanges( void )
|
||||
s_bFirstTime = false;
|
||||
|
||||
// This seems like a bad idea but it's fine for now
|
||||
const char *sModsForOriginalAlgorithm[] = { "dod", "cstrike", "lostcoast" };
|
||||
const char *sModsForOriginalAlgorithm[] = { "dod", "cstrike", "lostcoast", "hl1" };
|
||||
for ( int i=0; i<3; i++ )
|
||||
{
|
||||
if ( strlen( engine->GetGameDirectory() ) >= strlen( sModsForOriginalAlgorithm[i] ) )
|
||||
|
||||
Reference in New Issue
Block a user