mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2026-10-10 20:03:08 +08:00
SDK sync.
This commit is contained in:
+1
-1
@@ -2003,7 +2003,7 @@ void CMapFile::CheckForInstances( const char *pszFileName )
|
||||
char FDGPath[ MAX_PATH ];
|
||||
if ( !g_pFullFileSystem->RelativePathToFullPath( GameDataFile, "EXECUTABLE_PATH", FDGPath, sizeof( FDGPath ) ) )
|
||||
{
|
||||
if ( !g_pFullFileSystem->RelativePathToFullPath( GameDataFile, "", FDGPath, sizeof( FDGPath ) ) )
|
||||
if ( !g_pFullFileSystem->RelativePathToFullPath( GameDataFile, NULL, FDGPath, sizeof( FDGPath ) ) )
|
||||
{
|
||||
Msg( "Could not locate GameData file %s\n", GameDataFile );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user