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First version of the SOurce SDK 2013
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: an entity which turns on and off counting and display of the particle
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// performance metric
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//
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//=============================================================================
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#include "cbase.h"
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#include "baseentity.h"
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#include "entityoutput.h"
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#include "convar.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Purpose: Entity that particle performance measuring
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//-----------------------------------------------------------------------------
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class CParticlePerformanceMonitor : public CPointEntity
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{
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DECLARE_CLASS( CParticlePerformanceMonitor, CPointEntity );
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public:
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DECLARE_DATADESC();
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DECLARE_SERVERCLASS();
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void Spawn( void );
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int UpdateTransmitState( void );
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// Inputs
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void InputTurnOnDisplay( inputdata_t &inputdata );
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void InputTurnOffDisplay( inputdata_t &inputdata );
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void InputStartMeasuring( inputdata_t &inputdata );
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void InputStopMeasuring( inputdata_t &inputdata );
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private:
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CNetworkVar( bool, m_bDisplayPerf );
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CNetworkVar( bool, m_bMeasurePerf );
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};
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LINK_ENTITY_TO_CLASS( env_particle_performance_monitor, CParticlePerformanceMonitor );
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BEGIN_DATADESC( CParticlePerformanceMonitor )
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DEFINE_FIELD( m_bDisplayPerf, FIELD_BOOLEAN ),
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DEFINE_FIELD( m_bMeasurePerf, FIELD_BOOLEAN ),
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// Inputs
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DEFINE_INPUTFUNC( FIELD_VOID, "TurnOnDisplay", InputTurnOnDisplay ),
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DEFINE_INPUTFUNC( FIELD_VOID, "TurnOffDisplay", InputTurnOffDisplay ),
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DEFINE_INPUTFUNC( FIELD_VOID, "StartMeasuring", InputStartMeasuring ),
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DEFINE_INPUTFUNC( FIELD_VOID, "StopMeasuring", InputStopMeasuring ),
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END_DATADESC()
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IMPLEMENT_SERVERCLASS_ST( CParticlePerformanceMonitor, DT_ParticlePerformanceMonitor )
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SendPropInt( SENDINFO(m_bDisplayPerf), 1, SPROP_UNSIGNED ),
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SendPropInt( SENDINFO(m_bMeasurePerf), 1, SPROP_UNSIGNED ),
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END_SEND_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CParticlePerformanceMonitor::Spawn( void )
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{
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SetSolid( SOLID_NONE );
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SetMoveType( MOVETYPE_NONE );
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m_bDisplayPerf = false;
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m_bMeasurePerf = false;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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int CParticlePerformanceMonitor::UpdateTransmitState()
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{
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return SetTransmitState( FL_EDICT_ALWAYS );
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}
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void CParticlePerformanceMonitor::InputTurnOnDisplay( inputdata_t &inputdata )
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{
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m_bDisplayPerf = true;
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}
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void CParticlePerformanceMonitor::InputTurnOffDisplay( inputdata_t &inputdata )
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{
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m_bDisplayPerf = false;
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}
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void CParticlePerformanceMonitor::InputStartMeasuring( inputdata_t &inputdata )
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{
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m_bMeasurePerf = true;
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}
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void CParticlePerformanceMonitor::InputStopMeasuring( inputdata_t &inputdata )
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{
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m_bMeasurePerf = false;
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}
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