Update from SDK 2013

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Kenzzer authored and Nicholas Hastings committed 2025-02-19 18:36:16 -05:00
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commit ebd971b421
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include <windows.h>
#include <stdio.h>
//-----------------------------------------------------------------------------
// Purpose: converts an english string to unicode
//-----------------------------------------------------------------------------
int ConvertANSIToUnicode(const char *ansi, wchar_t *unicode, int unicodeBufferSize)
{
return ::MultiByteToWideChar(CP_ACP, 0, ansi, -1, unicode, unicodeBufferSize);
}
char *va( const char *fmt, ... )
{
va_list args;
static char output[4][1024];
static int outbuffer = 0;
outbuffer++;
va_start( args, fmt );
vprintf( fmt, args );
vsprintf( output[ outbuffer & 3 ], fmt, args );
return output[ outbuffer & 3 ];
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include <windows.h>
#include <stdio.h>
//-----------------------------------------------------------------------------
// Purpose: converts an english string to unicode
//-----------------------------------------------------------------------------
int ConvertANSIToUnicode(const char *ansi, wchar_t *unicode, int unicodeBufferSize)
{
return ::MultiByteToWideChar(CP_ACP, 0, ansi, -1, unicode, unicodeBufferSize);
}
char *va( const char *fmt, ... )
{
va_list args;
static char output[4][1024];
static int outbuffer = 0;
outbuffer++;
va_start( args, fmt );
vprintf( fmt, args );
vsprintf( output[ outbuffer & 3 ], fmt, args );
return output[ outbuffer & 3 ];
}