From f44022aaf41aefc1a2c021ab2d64aa9d80dcf088 Mon Sep 17 00:00:00 2001 From: Nicholas Hastings Date: Fri, 20 Jul 2012 19:28:18 -0400 Subject: [PATCH] Updated IVEngineServer for recent game updates (bug 5391). --- public/eiface.h | 3 +++ 1 file changed, 3 insertions(+) diff --git a/public/eiface.h b/public/eiface.h index b9081f99..c793898b 100644 --- a/public/eiface.h +++ b/public/eiface.h @@ -233,6 +233,9 @@ public: virtual void ResetPVS( byte *pvs, int pvssize ) = 0; // Merge the pvs bits into the current accumulated pvs based on the specified origin ( not that each pvs origin has an 8 world unit fudge factor ) virtual void AddOriginToPVS( const Vector &origin ) = 0; + + virtual int UnknownFunc1() = 0; + virtual float GetGameVersion() = 0; // Mark a specified area portal as open/closed. // Use SetAreaPortalStates if you want to set a bunch of them at a time.