mirror of
https://github.com/alliedmodders/hl2sdk.git
synced 2026-10-11 08:28:00 +08:00
SDK sync.
This commit is contained in:
1 parent
4fb33274fb
commit
fdd0bbf277
413 files changed
+67257
-4
No files matched your search
@@ -0,0 +1,62 @@
|
||||
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// $NoKeywords: $
|
||||
//===========================================================================//
|
||||
|
||||
#include "BaseVSShader.h"
|
||||
#include "gamecontrols_vs20.inc"
|
||||
#include "gamecontrols_ps20.inc"
|
||||
|
||||
|
||||
BEGIN_VS_SHADER_FLAGS( GAMECONTROLS, "Help for Game Controls", SHADER_NOT_EDITABLE )
|
||||
BEGIN_SHADER_PARAMS
|
||||
END_SHADER_PARAMS
|
||||
|
||||
SHADER_INIT_PARAMS()
|
||||
{
|
||||
SET_FLAGS( MATERIAL_VAR_TRANSLUCENT );
|
||||
SET_FLAGS( MATERIAL_VAR_NOCULL );
|
||||
SET_FLAGS( MATERIAL_VAR_IGNOREZ );
|
||||
}
|
||||
|
||||
SHADER_INIT
|
||||
{
|
||||
LoadTexture( BASETEXTURE );
|
||||
}
|
||||
|
||||
SHADER_FALLBACK
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
SHADER_DRAW
|
||||
{
|
||||
SHADOW_STATE
|
||||
{
|
||||
pShaderShadow->EnableTexture( SHADER_SAMPLER0, true );
|
||||
|
||||
int nTexCoordDimensions = 3;
|
||||
pShaderShadow->VertexShaderVertexFormat( VERTEX_POSITION | VERTEX_COLOR, 1, &nTexCoordDimensions, 0 );
|
||||
EnableAlphaBlending( SHADER_BLEND_SRC_ALPHA, SHADER_BLEND_ONE_MINUS_SRC_ALPHA );
|
||||
|
||||
DECLARE_STATIC_VERTEX_SHADER( gamecontrols_vs20 );
|
||||
SET_STATIC_VERTEX_SHADER( gamecontrols_vs20 );
|
||||
|
||||
DECLARE_STATIC_PIXEL_SHADER( gamecontrols_ps20 );
|
||||
SET_STATIC_PIXEL_SHADER( gamecontrols_ps20 );
|
||||
}
|
||||
DYNAMIC_STATE
|
||||
{
|
||||
BindTexture( SHADER_SAMPLER0, BASETEXTURE );
|
||||
|
||||
DECLARE_DYNAMIC_VERTEX_SHADER( gamecontrols_vs20 );
|
||||
SET_DYNAMIC_VERTEX_SHADER( gamecontrols_vs20 );
|
||||
|
||||
DECLARE_DYNAMIC_PIXEL_SHADER( gamecontrols_ps20 );
|
||||
SET_DYNAMIC_PIXEL_SHADER( gamecontrols_ps20 );
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
END_SHADER
|
||||
Reference in new issue
Block a user