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mirror of https://github.com/alliedmodders/hl2sdk.git synced 2026-10-11 05:58:00 +08:00
Code Issues Packages Projects Releases Wiki Activity
845 Commits 27 Branches 0 Tags
594d53ce993a992dfd7d2b0bce4817f2599dea4d
Commit Graph
13 Commits
Author SHA1 Message Date
GAMMACASE 22ac61750d Add vec3ws_origin/quatws_identity 2026-10-06 21:21:45 +03:00
Juniper 793088a09c Add Vec3D (#400) 2026-07-17 17:54:06 +03:00
GAMMACASE a4be8ce51f Update mathlib lib/a 2025-07-11 20:11:55 +03:00
Nick Hastings e4cf9ea19b Fix file encoding 2025-05-17 14:14:47 -04:00
GAMMACASE e06c04d131 Merge few sdk2013 changes to mathlib
Adds RandomVectorInUnitSphere & RandomVectorInUnitCircle definitions
2024-08-20 22:57:34 +03:00
vanz696 6056e92838 Add CGameTrace, CTraceFilter, Ray_t & trace ray related enums/defines (#254) 2024-06-07 14:29:04 +03:00
Nick Hastings 62490710ed Update libs. 2023-10-13 14:51:08 -04:00
GAMMACASE fad33b4ac0 Update mathlib.lib 2023-09-27 16:54:58 +00:00
Nicholas Hastings f585dae600 Disable mathlib SSE funcs on Win64. 2016-07-26 11:07:29 -04:00
Nicholas Hastings dfd2294860 Update project files for static libs. 2016-07-26 11:06:54 -04:00
Nicholas Hastings 87ff0a8e7d Update static lib project settings to compile for max compatibility. 2014-02-28 14:26:50 -05:00
Scott Ehlert fb701bd569 Added reverse-engineered interfaces lib code and hacked up tier1 and mathlib to build against the newer headers. 2012-05-21 02:49:35 -05:00
Scott Ehlert afaa180bbc Imported tier1 and mathlib code from L4D2 SDK. 2012-05-21 02:48:36 -05:00
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