Juniper
7388ac3fea
Transition CUtlMap to CUtlOrderedMap ( #402 )
2026-07-23 16:44:03 +03:00
Juniper and GAMMACASE
a6b56d5af6
Transition CUtlMemory to CUtlVectorMemory & add CUtlVectorBase ( #401 )
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Co-authored-by: GAMMACASE <[email protected] >
2026-07-17 17:54:06 +03:00
GAMMACASE
107c24bc7d
Update EventQueuePrioritizedEvent_t
2026-06-27 14:05:20 +03:00
GAMMACASE
6a5384b1ad
Update CGameEntitySystem
2026-06-27 14:05:19 +03:00
GAMMACASE
883b00b99f
Update CEventQueue
2026-06-27 14:05:15 +03:00
Michal
71d53abceb
Replace CKeyValues3Context with CKV3Arena ( #370 )
2026-03-20 18:08:45 +03:00
GAMMACASE
bc258dd1da
Replace CThreadMutex with CAtomicMutex
2026-03-20 18:08:44 +03:00
GAMMACASE
bfe3405ce6
Update CGameEntitySystem & EventQueuePrioritizedEvent_t
2025-08-12 16:52:55 +03:00
GAMMACASE
f8b8fe219b
Update CEntityKeyValues
2024-10-07 01:33:33 +03:00
GAMMACASE
9be8cba344
Cleanup CEntitySystem code
2024-10-06 03:59:03 +03:00
GAMMACASE
6c829238b4
Update CEntitySystem & EventQueuePrioritizedEvent_t
2024-10-05 05:11:24 +03:00
ipsvn
1f1d1580fd
Update CEntitySystem vtable ( #273 )
2024-10-04 23:35:06 +03:00
GAMMACASE
74283e80d8
Remove CBaseEntity definition
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It's better for thirdparty to handle definition of it, we can use CEntityInstance instead since it's a base class here.
2024-05-08 21:57:44 +03:00
vanz696
2306c0f864
Update CGameEntitySystem members ( #204 )
2024-02-07 19:40:14 +03:00
zer0.k
68f1e65cbd
Expand EntityInstanceByClassIter_t ( #199 )
2024-02-04 09:19:45 +03:00
Vladimir
c7a00a9a87
Add SpawnGroups & WorldRenderer related interfaces ( #175 )
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Adds ISpawnGroup, ILoadingSpawnGroup, IGameSpawnGroupMgr, IWorld, IWorldReference & IWorldRendererMgr interfaces.
2024-01-26 07:15:55 +03:00
vanz696
92bffa0578
Various updates to CEntityClass, CEntityInstance & CUtlDict ( #196 )
2024-01-26 05:11:01 +03:00
GAMMACASE
423d825ea1
Fix CEntitySystem::GetEntityInstance nullptr handling
2023-12-24 14:56:13 +03:00
vanz696
b2301a9ac3
Add CEntityKeyValues, EntityInstanceIter_t, EntityInstanceByNameIter_t, EntityInstanceByClassIter_t & other stuff ( #183 )
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* Replace g_pEntitySystem with GameEntitySystem() function;
* KeyValues3, CGameSystem & CVariant updates;
2023-12-23 20:03:58 +03:00
Vladimir
e6dc3f8a40
Update IEntityResourceManifestBuilder interface ( #173 )
2023-11-15 07:32:36 +03:00
komashchenko
f782bbf7ed
Replace obsoleted IHandleEntity with CEntityInstance ( #161 )
2023-10-13 19:38:47 +03:00
komashchenko
edef920f90
Update CGameEntitySystem ( #159 )
2023-10-08 18:55:15 +03:00
GameChaos
22c1807de6
Fix IEntityResourceManifest warning and EntitySpawnInfo_t size ( #156 )
2023-10-07 11:06:14 +03:00
zer0.k
7931af02fa
Implement CEntityHandle & CEntitySystem ( #134 )
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Add CConcreteEntityList, CEntityComponent, CScriptComponent, CGameEntitySystem, rewrite IHandleEntity to use CEntityHandle instead of CBaseHandle, update NUM_SERIAL_NUM_BITS, comment out old CBaseEntity, obsolete basehandle.h
2023-09-30 15:49:35 +03:00