Commit Graph
15 Commits
Author SHA1 Message Date
Michal 131e35d45f Fix few compiler errors after CVariantBase update (#431) 2026-10-06 21:21:45 +03:00
GAMMACASE ec55c52a0e Fix ctor member order in CVariantBase & minor additions 2026-10-06 21:21:45 +03:00
NikoandGAMMACASE e30c8dac29 Update CVariantBase (#424)
Co-authored-by: GAMMACASE <[email protected]>
2026-10-06 21:21:45 +03:00
GAMMACASE f33999970e Correct few more struct/enum defs 2025-03-19 00:35:07 +03:00
GAMMACASE d18bab819c Refactor CBufferString 2025-01-16 01:44:00 +03:00
Alex d2709c880c Enable memoverride in variant.h (#266) 2024-09-28 18:57:46 +03:00
GAMMACASE fa8379fc35 Update CUtlScratchMemoryPool 2024-05-06 09:08:31 +03:00
GAMMACASE 2adc0ac795 Resolve -Wparentheses warnings 2024-03-04 07:02:02 +03:00
Vladimir c7a00a9a87 Add SpawnGroups & WorldRenderer related interfaces (#175)
Adds ISpawnGroup, ILoadingSpawnGroup, IGameSpawnGroupMgr, IWorld, IWorldReference & IWorldRendererMgr interfaces.
2024-01-26 07:15:55 +03:00
GAMMACASE 482653a109 Improve variant.h dependency handling 2023-12-23 20:54:00 +03:00
vanz696 b2301a9ac3 Add CEntityKeyValues, EntityInstanceIter_t, EntityInstanceByNameIter_t, EntityInstanceByClassIter_t & other stuff (#183)
* Replace g_pEntitySystem with GameEntitySystem() function;
* KeyValues3, CGameSystem & CVariant updates;
2023-12-23 20:03:58 +03:00
zer0.k 7931af02fa Implement CEntityHandle & CEntitySystem (#134)
Add CConcreteEntityList, CEntityComponent, CScriptComponent, CGameEntitySystem, rewrite IHandleEntity to use CEntityHandle instead of CBaseHandle, update NUM_SERIAL_NUM_BITS, comment out old CBaseEntity, obsolete basehandle.h
2023-09-30 15:49:35 +03:00
GAMMACASE 0ac0302c8e Fix GCC compilation issues 2023-09-29 13:13:00 +03:00
GAMMACASE 5fa3fbeaeb Minor code tweaks 2023-09-27 16:54:58 +00:00
GAMMACASE 6a703f7fd0 Add CVariant 2023-09-27 16:54:58 +00:00